ARK: Survival Evolved

ARK: Survival Evolved

Stargate Evolution 1
 This topic has been pinned, so it's probably important
DrakeBD  [developer] 1 Feb, 2023 @ 2:41am
Known Issues
SE Structures:
  • Craft cost display not correct. Solution: Delete mod file, reinstall.

Crafting Stations & Power Sources:
  • None

Resources:
  • Farming with Magmasaur metal or obsidian doesn't yield Naquada or gold.
  • Farming with Dunklo metal or obsidian doesn't yield Naquadah or gold.
  • ZPE stacks glitch and stay at 300. Server restarts will drop them from 1000 to 300. Solution: Add a line to Game.ini:
    ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Zero_Point_Energy_C",Quantity=(MaxItemQuantity=300,bIgnoreMultiplier=true))

Gates & DHDs:
  • DHD Control Crystal not yet implemented. Gates & Rings can be used without it, just make sure they're in range.
  • Gates can't be dialed to without naming or knowing the address.

Rings:
  • Visual issue with locking & unlocking Rings. Lock/unlock in the wheel menu until fixed.
  • Rings on rafts/ships can only receive, can't send off rafts.
  • Rings don't transfer to rings outside of render range.

Ramps:
  • Rex and bigger dinos get stuck on gate ramps.
  • Collisions for Gate & Ring ramps.
  • Rotation on ramps needs to be fixed. Example: SGC ramp only cycles through 3 directions, not 4.

Items:
  • PDA makes character rigid & static in 1st person view.
  • PDA can't be used while mounted.

INI Config Settings:
  • Disable Pickup ini doesn't work. Adding the setting to the ini file will screw up gate/DHD pickup even if set to false.

Decorations:
  • None

Mod Conflicts:
  • RPE Editions overrides resource spawns. Moving SE above won't fix this issue.
  • The Hunted overrides resource spawns. Move SE above.
  • Additional Creatures: Wild Ark overrides resource spawns. Move SE above.