Barotrauma

Barotrauma

Drunken Sailor (OUTDATED - CHECK DESC)
 This topic has been pinned, so it's probably important
Hyper075  [developer] 5 Oct, 2020 @ 8:56am
Roadmap
The following things are ideas that I have planned for the future of this mod:
- Placeable brewing equipment(This caused issues before but I am still determined to make brewing equipment buyable and placeable mid campaign)[High priority]
- More drinks like gin, vodka and bitters(also brewable of course)[Low priority]
- Pouring and Mixing stations(To allow you to pour drinks into glasses and Mixing to create cocktails)[High priority]
Done!

- Bar station modules and a bar themed submarine(To add some more spice to stations)[Scrapped seeing as this would be alot of work for very little gain]
Last edited by Hyper075; 10 Mar, 2021 @ 3:49pm
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Showing 1-7 of 7 comments
Hyper075  [developer] 9 Oct, 2020 @ 4:25pm 
Work on the mod will continue on 12 OCT, Expect an update sometime later that week.
Hyper075  [developer] 16 Oct, 2020 @ 8:08am 
Just finished making equipment buyable and placeable, currently going to be fixing issues with the equipment as items. (report any other issues as usual)
Paint Thinner 5 Dec, 2020 @ 12:03pm 
Sweet mod mate! Could see alot of the campaign missions and station events revolving around those bar modules, maybe even some drinking games and gambling
Hyper075  [developer] 5 Dec, 2020 @ 12:11pm 
Thanks! Even though I have a lot of ideas for the mod I'm currently taking a break from modding.
Last edited by Hyper075; 5 Dec, 2020 @ 12:15pm
Hyper075  [developer] 5 Mar, 2021 @ 8:40pm 
Full work on the mod has continued, I will see to getting this roadmap done ASAP!
Hyper075  [developer] 5 Mar, 2021 @ 8:42pm 
Mixology and pouring through the use of a new Bar is up next!
Hyper075  [developer] 10 Mar, 2021 @ 3:50pm 
Mixology and pouring are finished and with that im concluding the mod(atleast for now)!
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