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When it comes to gameplay, i and others have found this to be quite balanced for both teams. You don't have to commit to a bombsite, however there is connecting route(s) for each team to go around if they see a need to do so.
Most of the players that i've tested the map with (and i have been doing extensive testing on a server), don't seem the mind the points on art and layout porpotions, instead they seem to like the map and it's variety of style & gameplay.They don't care of some place is a warehouse, commonroom or whatever. You have a keen eye to spot things that others pay no attention to and perhaps should consider doing a map yourself too.
But i will have a look how i can improve this. If you or anyone else have a good suggestion what to change and what not, please post here and i'll see if it's doable and smart thing to do. Thanks.