Cultist Simulator

Cultist Simulator

City Expansion
SgtBob 14 Oct, 2020 @ 4:10am
Suggestions
Wonderful, but what about adding an element card called "The City" appearing when the explore verb opens (with a new event called something like "Where am I") that needs to be used with work and any erudition skill to unlock the City Guide work (and maybe make it a little more profitable?).
Last edited by SgtBob; 14 Oct, 2020 @ 4:11am
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Showing 1-2 of 2 comments
belomar  [developer] 14 Oct, 2020 @ 11:48am 
Thanks, my writing skill is bad with a non existent art skill, all art are from vaults, the lore in my head is that a cultist member tell you about a polular city and you decide to try working as a tour.
Last edited by belomar; 14 Oct, 2020 @ 11:48am
catshaped-doll 7 Nov, 2020 @ 7:50pm 
I wish the morgue was more useful imo. Ive been playing as a ghoul and the cemetery is a much better alternative considering. Maybe if it made a pop out verb so you could keep a corpse in back up whenever and it just keeps asking for payment after a timer like the mercenaries. Just an idea, love the mod!
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