Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Better AI Recruitment
Litharion  [developer] 27 Mar, 2014 @ 9:42am
CA : Rome II patch 11 comparison
Technology
patch 11 change
The heavy barracks and light barracks are now researched with the first military technology for all Greek factions
Better AI Recruitment
using Better AI Recruitment Roman and Greek heavy barracks are researched first and the AI will usually build more heavy barracks and therefore has the ability to recruit better units.
Army Compositions
patch 11
I only took a look at the tables. I don´t have time at the moment to test the AI armies in game.
CA adjusted some army compositions. Basically changing some of the army templates. Maybe it will lower missile units for some factions.
- AI is still able to recruit 18 horse archers and 2 artillery units. Some factions will still use mostly infantry missile units.
- Barbarians will recruit artillery.
Better AI Recruitment
- culture specific AI naval overhaul
- differentiation between pike and spear units for the AI
- truly faction specific recruitment
- no single unit spam
- less missile units for all factions
- no artillery for barbarians and generally less artillery for all factions
Last edited by Litharion; 28 Mar, 2014 @ 5:43am