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v.1.3.0
1. all-show command that displays the parameters of all found blocks
The command works with the arguments: inv gas batt jump power grav mass
2. New arguments for show gr-show all-show
power - displays the power of energy sources
mass/cargo/$max_mass$ mass/total/$max_mass$ - displays the mass of the cargo or the total mass of the ship
grav/art grav/nat grav/total - displays artificial, natural or total gravity
3. The jump_dist gr-jump-dist commands now display the jump distance in kilometers
v.1.2.1
1. Fixed script display on the central screen of the Fighter Cockpit
2. Added the status of air leakage in the Air Ventilation
3. Fixing bugs
v.1.2.0
1. Stockpiling option for gas tanks
2. Control for sound block
3. Managing sorters
4. Default menu option
5. Bugfix: WASD control multiple players from different cockpits when playing on the server
v.1.1.0
1. Subprograms (execute multiple commands with a single press, command chains with the desired delay) looks like replacing timers
2. Jump drives charge display
3. Color, radius, blink control for lights
4. Pressure / depressure air vents
5. Support program block from the mod "AI Core"
6. Perfomance optimization
I have a few ideas of things I'd like to see/be able to do, some more easy (or maybe even already in the script with be being too stupid to find them ;) )
1: Thrust Override control (increase/decrease)
2: Fire Weapon (Would do wonders for the control the Sub I am working on)
3: Change Light Color for group of lights
The more complex ones...
1: Arrayed display of multiple blocks with status and ability to assign an action on activation
Imagine an 5x5 Array of missile launchers and have that shown on the display. And the array would represent the loading status of the missile/weapon
- Weapon loaded and active: contstant color green
- Weapon fired: Blinking green for x seconds then switching to orange
- Reloading: Shortly after being launched the icon starts blinking in orange to show the reloading process. If it is not reloading or in any other way not responsive it switches to constant red.
2: Multiple displays/blocks in one line, i.e. the pressure of an hydrogen tank as well as the option to turn on/off some other blocks in one line
Looking forward to hearing what you think :)
If you have further questions about what I exactly mean by my mumbling here feel free to dm me ;)
Cheers and again, thanks for that awesome script!
Ler
Actually, could pretty much control the whole thing directly from numpad.
It would let us operate the whole fleet using single control panel. That would be a big deal
Также не хватает радиуса для "Детектора руды". Для антенны он есть, но для детектора отсутствует.
Спасибо!
And :
I have noticed that with wide screens the display do not take the full width, normal ?
Is it possible to add a command to clear and load images on a text surface?
(to use in subprog: change image on de/pressurized for example;)
Basically it allow to apply any action, defined by a string variable, to the specified block which is in his action list.
If we can set it in the custom data command... :) can do anything
But idk how to manage the UI... may be why all is hardcoded... :\
Anyway good work !