Space Engineers
Neptine Ship AI
mlq1617  [δημιουργός] 8 Δεκ 2020, 11:05
Feature Requests
At some point I will make a newer version of this AI, including all or most existing features. If there are any features you would like to see, put them here and I will consider them while developing the next one. Keep in mind that this AI is designed for bases and normal ships, and I will not be doing rotor/hinge-based thruster management for the time being.
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Question: Is it possible to implement a navigation waypoint system, where the pilot could plot a point in space or on a planet, and the AI would do its best to navigate there?

If not, is it possible to set up automated actions that would trigger after landing, such as opening hangar doors and disconnecting a welder, or reversing rotors/pistons?

Thank you in advance.
mlq1617  [δημιουργός] 9 Δεκ 2020, 16:38 
Αναρτήθηκε αρχικά από Darki | Delta:
Question: Is it possible to implement a navigation waypoint system, where the pilot could plot a point in space or on a planet, and the AI would do its best to navigate there?

If not, is it possible to set up automated actions that would trigger after landing, such as opening hangar doors and disconnecting a welder, or reversing rotors/pistons?

Thank you in advance.

Regarding the autopilot, there is an implemented autopilot in the program; however, it cannot maneuver around obstacles, so for that, it's best to stick with a Remote Control block.

Regarding the autolanding, that might be possible. In the next version, I will try to implement this by allowing the user to configure a Timer Block with these actions that are called on landing.
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