Stellaris

Stellaris

Galactic Community Expanded (3.2)
 This topic has been pinned, so it's probably important
Mial42  [developer] 1 Nov, 2020 @ 8:29am
Bug Reports
Please report any bugs you find with the mod here.
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Showing 1-15 of 53 comments
Faded 1 Nov, 2020 @ 11:23pm 
The "Crusade Against the Heretic" resolution has a missing description.
https://i.imgur.com/T46dq1t.jpg
Mial42  [developer] 2 Nov, 2020 @ 5:13am 
@Faded
Thanks for the catch. It should be fixed now.
Faded 2 Nov, 2020 @ 5:59am 
Yeah, it works. That description is a really good one!
Looking at the resolutions again though, I noticed capitalization inconsistencies with 4th tier sanctions and the "Curiosity Without Borders" heading, in case you weren't aware.
https://i.imgur.com/WF0LqmO.png
Mial42  [developer] 2 Nov, 2020 @ 7:53am 
@Faded
Oh yeah, those are from Galactic Community++.
I think I'll fix them in the next bug fix update.
Animus Yosho 7 Nov, 2020 @ 10:37pm 
Error at line: 8 column: 2 file: interface\00_galactic_community_sprites.gfx.
Please report this error to the author of the mod: Galactic Community Expanded.

Error message says:

Error in interface\00_galactic_community_sprites.gfx: Ln: 8 Col: 2
]
^
Note: The error occurred at the end of the input stream.
Expecting: closing brace, statement or whitespace
Other error messages:
The clause opened at ("interface\\00_galactic_community_sprites.gfx", Ln: 1,
Col: 15) was not closed.

There's a square bracket where a curly bracket should be. Easy one! :)
Mial42  [developer] 8 Nov, 2020 @ 4:19am 
Originally posted by Animus Yosho:
Error at line: 8 column: 2 file: interface\00_galactic_community_sprites.gfx.
Please report this error to the author of the mod: Galactic Community Expanded.

Error message says:

Error in interface\00_galactic_community_sprites.gfx: Ln: 8 Col: 2
]
^
Note: The error occurred at the end of the input stream.
Expecting: closing brace, statement or whitespace
Other error messages:
The clause opened at ("interface\\00_galactic_community_sprites.gfx", Ln: 1,
Col: 15) was not closed.

There's a square bracket where a curly bracket should be. Easy one! :)
Thank you! Will fix in the next update.
The AI keep proposing the space creature conservation laws even though they have been passed already. This has happened at least 5 times each in 130 years.
Mial42  [developer] 11 Nov, 2020 @ 8:07am 
Originally posted by The Federal Government:
The AI keep proposing the space creature conservation laws even though they have been passed already. This has happened at least 5 times each in 130 years.
This is a vanilla bug, not part of the mod. It's been reported a few times on the forums, maybe Paradox will fix it, maybe they won't. Not much I can do about it other than drop the AI weight for the act to 0 (which will stop them from proposing it, but will also make them always vote against it), which I'd rather not do.
anaphysik  [developer] 23 Nov, 2020 @ 6:47am 
Harmless typos in gcexpandedwargoals_l_english.yml

war_goal_wg_unequal_treaties_desc: --- "our commercial partner's space" should be "our commercial partners' space"
wg_unequal_treaties_accept: "recieves" should be "receives"
also might be good practice to capitalize 'Merchant Guilds' in each instance, as it's a direct mechanical reference

--

Harmless typos in 00_galactic_l_english.yml

resolution_homogenous_state: --- "Homogenous State" should be "Homogeneous State"
resolution_commerce_6_desc: --- "protection measures" you probably wanted to say "protectionist measures"
Mial42  [developer] 23 Nov, 2020 @ 11:14am 
@anaphysik
Thanks for the catches; I'll fix them in the next patch.
anaphysik  [developer] 25 Nov, 2020 @ 5:01am 
Critical localisation errors in 00_galactic_l_english.yml:

resolution_rulesofwar_repeal_6_effect_success is misnamed as resolution_commerce_repeal_6_effect_success (note that there are currently two keys named "resolution_commerce_repeal_6_effect_success")

resolution_industry_repeal_6_effect_success is misnamed as resolution_ecology_repeal_6_effect_success (note that there are currently two keys named "resolution_ecology_repeal_6_effect_success")
Mial42  [developer] 25 Nov, 2020 @ 7:20am 
@anaphysik
Thank you; those are from GC++ so I never reviewed them. I'll fix them in the next update.
anaphysik  [developer] 26 Nov, 2020 @ 1:06am 
Every resolution is missing the resolution_passed_diplomatic_weight and resolution_failed_diplomatic_weight modifier blocks. Is this intentional?
anaphysik  [developer] 26 Nov, 2020 @ 1:37am 
Also, many (predominantly sanctions-related, but also some others) are missing their @resolution_flag_timer based timed flags (which I think control the on-screen notifications, yeah? Am I wrong about that?)
Mial42  [developer] 26 Nov, 2020 @ 12:08pm 
You're right about both of those; the resolution_passed_diplomatic_weight and resolution_failed_diplomatic weight blocks are missing because I forgot them in the first resolution I wrote and copy-pasted from there (and once I figured it out, I figured it was too minor to worry about).

The resoluton_flag_timer is intentionally missing, since I changed the defines to make it redundant.
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