Garry's Mod

Garry's Mod

[ArcCW] [Beta] Firearms: Source 2 (FA:S 2.0)
 This topic has been pinned, so it's probably important
Joni  [developer] 29 Aug, 2022 @ 4:15pm
Suggestions
Leave your suggestions here! (Hope it is about new guns or functions, but not a c_hands :sakurabeachneneworried:)
Last edited by Joni; 29 Aug, 2022 @ 4:17pm
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Showing 1-15 of 37 comments
AliBabaHajjHasan 1 Sep, 2022 @ 7:08pm 
bipods
Kuuga 2 Sep, 2022 @ 9:47am 
hamr sight and angled foregrip
Monkey Expert 4 Sep, 2022 @ 9:21am 
Having a Full-auto mod to go with the 33 round clips for the Glocks
ylloriza1267 9 Sep, 2022 @ 4:46am 
To have the ability to put universal attachments on your gun
PUG-alo 9 Sep, 2022 @ 7:20am 
It may already be in your plans, but I suggest making some weapon variants, such as obrez/carbine and different calibre versions a customization option, instead of a separate gun
Lobster Dado 11 Sep, 2022 @ 4:31pm 
Make the closed attachment ecosystem toggleable, so you can choose to either have the set attachments and have it be normal and realistic, or have modded/universal attachments.
Tchélvis Podre 29 Sep, 2022 @ 1:17pm 
make the optics be universal, so we can use on other arccw sweps
TV_soap 29 Sep, 2022 @ 4:55pm 
I'm sure you've heard it plenty of times, but c_hands would make the weapons flow much better
Bold 1 Oct, 2022 @ 8:59pm 
i think that a few more hand rigs would make it even cooler upon full release. maybe even the default oakleys with a set of black sleeves! thatd be really cool! or maybe colorable sleeves that you can edit in a settings menu!!
portalstorms 1 Oct, 2022 @ 9:09pm 
Originally posted by Bold:
i think that a few more hand rigs would make it even cooler upon full release. maybe even the default oakleys with a set of black sleeves! thatd be really cool! or maybe colorable sleeves that you can edit in a settings menu!!
+1. If there was just a black sleeve variant I really wouldn't care about c_hands
Last edited by portalstorms; 1 Oct, 2022 @ 9:09pm
Joni  [developer] 2 Oct, 2022 @ 3:34am 
Originally posted by CYBERSTAR:
Originally posted by Bold:
i think that a few more hand rigs would make it even cooler upon full release. maybe even the default oakleys with a set of black sleeves! thatd be really cool! or maybe colorable sleeves that you can edit in a settings menu!!
+1. If there was just a black sleeve variant I really wouldn't care about c_hands
Would be added in next update
portalstorms 2 Oct, 2022 @ 11:08am 
Originally posted by Joni:
Originally posted by CYBERSTAR:
+1. If there was just a black sleeve variant I really wouldn't care about c_hands
Would be added in next update

Wow, thank you for doing that. Does the trick nicely. Only other thing I would recommend would be "point-shoot" aiming, like in Ready Or Not. It could just be a skill or attatchment that plays the canted-sight animation when the use button is pressed twice. It would make this pack stand out and I'm sure those tactical shooter youtubers would LOVE IT.

EDIT: nvm you can do this by crouching
Last edited by portalstorms; 2 Oct, 2022 @ 12:37pm
Joni  [developer] 3 Oct, 2022 @ 3:41am 
Originally posted by handsomest arab male:
bipods
Unfortunately, Arccw has bugged bipods system, that's why I disabled them
Joni  [developer] 3 Oct, 2022 @ 3:43am 
Originally posted by PUG-alo:
It may already be in your plans, but I suggest making some weapon variants, such as obrez/carbine and different calibre versions a customization option, instead of a separate gun
For this feature I have to change a muzzle attachment, but it doesn't work on Arccw, that's why those guns separated
Proxy 12 Oct, 2022 @ 6:15am 
APS Underwater rifle
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