安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Should a compatibility issue arise, I do not want to make this mod inflexible to add this feature. I have a few ideas for alternatives... curious your opinions on them:
- A tranq fridge, probably smaller and a different color, intended solely for storing tranq darts
- A fridge copy, that can store both standard items and tranq darts, in addition to standard items
- The tranq crafter has an added property where all darts in its inventory get refrigerator-esque spoil times.
*I'm debating adding a tranq chem bench equivalent in the near future, with the intention of crafting tranq items quicker. If I do, the third option would likely only apply to the tranq chem bench, or whatever it ends up being called.
I've thought more on this, and I think I'll be making a fridge intended for tranq darts and other items from this mod, but limited solely to those items, as well as vanilla tranq items. To make it obvious, the fridge will probably end up having a different color and will be scaled much smaller than the normal fridge. That way, there's a distinct spot to place this mod's items, aside from the tranq crafter, that also helps preserve them.
*Side note, until the fridge is a thing, if you use Shiny! Dinos, frozen dinos provide the fridge spoil time effect to their inventory contents!