Kenshi
Argonians in Kenshi
s-man-d  [developer] 12 Feb, 2021 @ 6:38am
Your suggestions what to make, change in the modification.
You can offer or show your ideas about future modification development.
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Showing 1-6 of 6 comments
Miauseph 7 Mar, 2021 @ 6:34am 
khajiit, you just gotta. Argonians fit well but their cat-like brethren just have to be there with them.
LightSworn Gaming 6 Jun, 2021 @ 9:34pm 
give them a ♥♥♥♥♥♥♥ tail
Shir Blackwater 23 Sep, 2021 @ 9:22pm 
In the shadotorium there is one shop that can't be acessed because the ramp isnt touching the floor. I'm going by memory here but it is one of the stilts ones between the armor shop and the HQ.

Also even though the smaller buildings are marked as a general store, the shopkeeper just yells at me to get out because I'm tresspassing. I can still trade with them if I'm fast enough to get out of the store before they attack. It's just kind of odd.
[FU] Tay'Weay 22 Nov, 2022 @ 11:41am 
"200hp on all of their bodyparts? What are their scales made out of Mithril?"
Now seriously: I think 200hp is bit tooo much, giving them 110 will do nicely, also raptiles are known not to need to eat that much then mammals so I guess some where between 0,70% to 0,80% of racial hunger rate can be applied too.
P.S. they need a tail :)
76561198303466438 16 Sep, 2023 @ 7:48pm 
This is a great mod, the textures look great and it doesn't have as many visual bugs as many other race mods, my only complaints are that 200HP is too much and that Sharkoloids don't have anything different than Reptiloids, just one less racial attribute, otherwise they are the same
s-man-d  [developer] 20 Sep, 2023 @ 10:14am 
@Buda Kurosawa Thx for kind words. Sorry but I don't think that I'll return to the kenshi modding because I've switched to full-time game development work. Btw, I saw some another argonians mods. I didn't try them but I thought that they were better than mine one.
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Showing 1-6 of 6 comments
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