Team Fortress 2

Team Fortress 2

Lord Stabington's Cane
Stats
On kill: All weapons deal mini crits for 4 seconds
On alt-fire: Launches the knife that deals
bleed damage for 6 seconds on hit,
knife recharges in 10 seconds.
Wearer cannot be healed by any source when knife is recharging
10% slower firing speed
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Zobrazuje se 112 z 12 komentářů
KEK Sims KEKit původně napsal:
On kill: All weapons deal mini crits for 4 seconds
On alt-fire: Launches the knife that deals
bleed damage for 6 seconds on hit,
knife recharges in 10 seconds.
Wearer cannot be healed by any source when knife is recharging
10% slower firing speed
Nice idea!
look amazing we realy need some more knifes 4 the spy
Stats for the Cane

PROS:
-On kill sends Spy invisable for 5 seconds and he can still Back stab people
+30% Range (Looks like a longer knife...)

CONS:
Takes 30% more fire damage
-30% Swing Speed
Paper 19. bře. 2016 v 17.30 
My ideas for stats:

+No death scream after backstab
+50% attack speed for 2 seconds after a backstab
+15% cloak on kill
+10% attack damage

-Backstab has a red outline in the kill feed (for enemies and self only)
-After hitting an enemy with a non-backstab hit, move speed reduces by 10% for 5 seconds
-10% attack speed
-10% switch speed to another weapon
Naposledy upravil Paper; 19. bře. 2016 v 17.31
+25% Attack speed
+Backstabbing a player that deploys a buff will gain that buff for 5 seconds
+10% Melee range
-Buffed players take 2 backstabs to kill
-This weapon deploys 50% slower
-10% movement speed(when knife is not active)
-5% swing speed
Silent Killer
After a stab, user is instantly disguised as a random class.
-Move 15% slower (When knife isn't equipped) +in dark enviroments all attacks with the knife count as back stabs but deal 7% less damage. -13% less damage in bright areas with a knife and 10% less backstab damage in bright areas.
Naposledy upravil Orion; 17. úno. 2019 v 7.26
Ralsei Default Skin původně napsal:
Stats for the Cane

PROS:
-On kill sends Spy invisable for 5 seconds and he can still Back stab people
+30% Range (Looks like a longer knife...)

CONS:
Takes 30% more fire damage
-30% Swing Speed

I could see this as being a bit overpowered because of the invisible mechanic, so perhaps take away the ability to cloak besides on back stab itself, and instead of still being able to back stab you could either just go invisible and have a major speed boost (basically just rewarding getting picks but not chains) or perhaps build cloak ON stab (cannot pick up ammo packs for cloak, nor does he spawn with any). The idea that you can be invisible and still stab seems REALLY overpowered and likely not fun to fight against especially at lower tiers (where newer players might just be like "WHAT THE ♥♥♥♥ WHY DID I JUST DIE RANDOMLY WITH NO-ONE NEAR ME?!? I'M NOT EVEN IN SNIPER SIGHTS!" ) but if we have to keep that you might want to have like take %50-70 more damage while cloaked so it would at no way be viable towards people who actually know how to track an invisible spy. Thats just what I would do.
Emm 14. bře. 2019 v 9.14 
Can the projectile still backstab though?
pros:
upon a successful kill you cloak as your target
upon a successful crit you become invisible for 3 seconds and are imune to damage for that time period too
upon a successful hit while cloaked you are not uncloaked

cons:
careless(new stat)(you can't use your ability. such as turn invisible or build a sentry, ect.)
you die in one hit
upon miss with any weapon you miss idiot


for this weapon you will need to be a very quick and talented spy main for this weapon
+Look like a real villain while walking
-In no case can this cause randomised high damage bursts
It should be more of a cosmetic thing. But what if it had like a detachable Cane part and then it reveals the knife.
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Zobrazuje se 112 z 12 komentářů
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