安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Material engine/preloadtexture has bad reference count 0 when being bound
env_cubemap used on world geometry without rebuilding map. . ignoring: future/sidewalk_notiles
env_cubemap used on world geometry without rebuilding map. . ignoring: toyz4/light_wood
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glass01cull
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glass01
env_cubemap used on world geometry without rebuilding map. . ignoring: agency/floor/marble02a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metal_corrugated01b
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/offgaragedr
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/drainage_floor_02
env_cubemap used on world geometry without rebuilding map. . ignoring: room/white_wood
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/freezerwall01
env_cubemap used on world geometry without rebuilding map. . ignoring: future/reflective
Attempted to precache unknown particle system "muzzle_smoke_sniper_extra"!
Attempted to precache unknown particle system "muzzle_sparks_rifle"!
Attempted to precache unknown particle system "muzzle_sparks_pistol"!
Attempted to precache unknown particle system "muzzle_sparks_shotgun"!
Attempted to precache unknown particle system "muzzle_fire_simple"!
Attempted to precache unknown particle system "coffee_smoke"!