Darkest Dungeon®

Darkest Dungeon®

Circusy Antiquarian Rework
Evander90  [developer] 18 Nov, 2020 @ 5:12am
Feedback & balance suggestions
I appreciate any suggestions for balancing this mod
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Showing 1-5 of 5 comments
Almechik 23 Apr, 2022 @ 9:21am 
I love her, but i think festering is WAY too strong. i think making it more like hound's harry in terms of damage would make the most sense. The resist debuffs are just an overkill. Either lower the damage a bit and remove the debuffs, or lower the damage a lot and make it more of a set up skill for debuffs or blight interactions

Edit: Another thing would be that her heal is too good as well, since regen is a very powerful effect that basically prevents dots from killing someone. I think nerfing it to target self+one target would balance her
Last edited by Almechik; 24 Apr, 2022 @ 4:28am
Evander90  [developer] 26 Apr, 2022 @ 5:41am 
Thanks for your feedback, I will consider your suggestions since I too feel that some of her kit might need some balancing :)
Almechik 27 Apr, 2022 @ 8:29am 
Originally posted by Evander90:
Thanks for your feedback, I will consider your suggestions since I too feel that some of her kit might need some balancing :)

I think what would be a good idea is to maybe take away some power from the dodge vapors to account for other things. But regen overall is pretty nuts since yeah, can't die to dots. maybe make it heal more but once so its like a delayed single time heal? Her strongest skills currently are definitely the blight and heal. Another option could be maybe make the healing aoe but very weak like her vanilla one
Evander90  [developer] 28 Apr, 2022 @ 2:28am 
I was thinking of keeping it as it is but making it last 1 less rd and/or giving it a turn cooldown but we'll see. The cooldown idea I really like. Sadly I had to take a long break from modding but I plan on going back to it sometime soon, also to finish the other characters (BH, HM etc). :)
PeopleLikeStuff 1 Dec, 2022 @ 5:14pm 
Yeah I'm gonna echo Almechik's sentiments here, a DOT that affects the whole enemy party while also debuffing both debuff chance+blight resistance is a bit silly, and a full-party regen is just objectively OP compared to any other heal in vanilla (lets you ignore DOTs, and basically always bounce back from Death's Door unless you're just *really* getting hammered)
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