Arma 3
Improved Melee System
Khorne Flakes 2021 年 1 月 28 日 下午 8:22
Basic AI melee support
I know there are different types of AI for different tactics, but it'd be great if there was an option to apply basic AI support to all spawned AI. Would something like this ever be possible?
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NEEX 2021 年 2 月 4 日 上午 3:26 
Could be a module or something. Applies it to all AI that have a melee weapon or something
最後修改者:NEEX; 2021 年 2 月 4 日 上午 3:27
Meat2432 2022 年 1 月 8 日 上午 7:28 
or it would be nice to be able to set the AI as a unit trait, like a medic or engineer in the units init, like " this setUnitTrait ["Medic", true]; " but for the melee unit (Rush), as I'm making a halo themed mission and I would like my elites to rush the players with their power swords
Ace 2022 年 2 月 17 日 上午 5:55 
引用自 Meat2432
or it would be nice to be able to set the AI as a unit trait, like a medic or engineer in the units init, like " this setUnitTrait ["Medic", true]; " but for the melee unit (Rush), as I'm making a halo themed mission and I would like my elites to rush the players with their power swords

You should be able to add unit traits already with existing scripts and features in Eden editor or Zeus.
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