Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
when loading a game:
Assert Failed:
(pItemClass != nullptr)
Loot::TableEntries::ItemEntry::LoadFromJsonvalue in loot_item_entry.cpp line 41
Invalid item class in loot table supply-spice
game runs while crystalline herald is not a member of the embark party.
Crystalline herald is in party, chosen to embark, quest is provisioned and loading the map. three errors appear in order given:
Assert Failed:
(skel_file_entry->m_DataSize !=0)
SpineDataFactory::LOADINGTHREAD_Build in spinedata_factory.cpp Line 87
Couldn't Read File fx/crystal_horror_target/crystal_horror_target.sprite.skel
Assert Failed:
(Atlas_file_entry->m_DataSize !=0)
SpineDataFactory::LOADINGTHREAD_Build in spinedata_factory.cpp Line 88
Couldn't Read File fx/crystal_horror_target/crystal_horror_target.sprite.atlas
((uint32)character_count < size)
BinaryReader::Readstring in utils/h/Binary_reader.h line 179
Buffer Too Small
game then tries to finish loading map and crashes back to desktop. i hope this helps to troubleshoot the problem.
edit: i have all of the DLC's for the game and this happens even when this mod is the only mod installed.