Garry's Mod

Garry's Mod

GLORY KILLS 2 - Public Beta
 Dieses Thema wurde angeheftet; es ist wahrscheinlich wichtig
Живчик  [Entwickler] 28. Nov. 2020 um 17:05
BUG REPORTS
PLEASE READ!!!
Follow the instructions if you want to increase your chances of fixing the error

Instructions how to issue a report:
1. Restart GMOD.
2. Launch gm_construct in single-player (or in multiplayer if issue is in MP).
3. Do 3.1 if finish button doesn`t work or do 3.2 if you have another issue.
3.1 Spawn "Metro Police", do 6 shots from "9mm pistol" (default pistol) in the chest,
press USE button ("E" by default). Wait 3-5 seconds.
3.2 Do thing to cause issue.
4. Copy ALL console content and upload it on https://pastebin.com/ (Pastebin site),
5. Copy link and paste it here.

What the bug report should look like:
1. Issue (like FINISH BUTTON DOESN`T WORK)
2. How you can cause issue (if you don`t know, leave it empty)
3. How many mods you have
4. Pastebin link to console content
5. Additional info

I`ll answer you if I can fix it, or I need more info.

Reports like:
- MOD IS NOT WORKING HELP ME
- I press use button but nothing happens
- (Issue) when I do (Thing do cause issue). Help me

most of the time will be ignored.

How to enable/open console:
Main Menu -> Options -> Keyboard -> Advanced -> Enable developer console
Press ` (under ESC) to open console
Zuletzt bearbeitet von Живчик; 28. Nov. 2020 um 17:07
< >
Beiträge 115 von 79
datæ 29. Nov. 2020 um 11:14 
- Nausea inducing jittering in multiplayer
- Godmodes players and spams everyone on the server with messages and beeps when theyre at low health, if it doesn't work on players then just disable it for them
- Forces players into firstperson when they're in third, incorrect logic for checking if they're not in firstperson
- Inconsistencies with player color, bodygroups, skin
- Uncached ents fetching in prerender hook that bogs performance
- No ground checks resulting in floating entities
- Script error when entity becomes invalid during the glory kill (undo/Remove)
- Camera does a weird nausea inducing and very noticeable 180 vertical flip near the end of every animations
- Starting a glorykill right before stun ends causes victim entity to be visible
- Player will become stuck if the victim is against a wall/the anim ends with the player inside of a wall
- Uneven surfaces aren't taken into account, the animation will clip into the ground (example: victim is standing on a higher surface than the attacker)
- Air glory kill requires the player to be above the victim's model bounds, this isn't lenient enough and more often than not just causes the front, on ground glory kill animation to be played instead
- Freezing npcs is done incorrectly and zombies/combines will continue to melee the player
- SetSchedule SCHED_NONE is called when a glory kill ends, but this causes a warning in the console because there aren't any pointers to SCHED_NONE, instead SCHED_IDLE_STAND should be used which is what it defaults to
- Stunned npcs that are killed don't leave a ragdoll
- Grigori drops a health pack when shot in the head for some reason
- Killed enemies don't have their ragdoll posed to the animation
Zuletzt bearbeitet von datæ; 30. Nov. 2020 um 9:12
whenever i do a glory kill it goes into third person and how do i stop it
can i have some help
B1rbb 30. Nov. 2020 um 2:09 
Killing a stunned enemy by attacking normally makes the ragdoll invisible
B1rbb 30. Nov. 2020 um 2:19 
And the options somehow doesnt exist. The tab exists but nothing's inside it
so i never got that message that says "if you see this message" but yet the mod seems to work perfectly fine for me.. i guess that is a bug? lol
Mr.4ox 30. Nov. 2020 um 4:39 
if i kill stuned npc without killmoves (s)he's dead body goes to invisible
datæ 30. Nov. 2020 um 9:12 
Ursprünglich geschrieben von Minecraft Free Download 2016:
another bug i found https://www.youtube.com/watch?v=s9mBKRlU_Ho
This isn't a bug, there is no code that poses the victim's bones to the animation on death
Ursprünglich geschrieben von datæ:
Ursprünglich geschrieben von Minecraft Free Download 2016:
another bug i found https://www.youtube.com/watch?v=s9mBKRlU_Ho
This isn't a bug, there is no code that poses the victim's bones to the animation on death
ok got it
Ayy whats the combine skin thing?
CP#214 1. Dez. 2020 um 15:48 
this keeps conflicting every time, and i cant figure out what it is, if its an addon or if its the addon itself
[ERROR] lua/autorun/zombiecvars.lua:3: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. __event - lua/autorun/zombiecvars.lua:3
3. TakeDamageInfo - [C]:-1
4. unknown - lua/autorun/sv_gkills.lua:562
Zuletzt bearbeitet von CP#214; 1. Dez. 2020 um 15:49
Живчик  [Entwickler] 1. Dez. 2020 um 16:08 
Ursprünglich geschrieben von idiot:
this keeps conflicting every time, and i cant figure out what it is, if its an addon or if its the addon itself
[ERROR] lua/autorun/zombiecvars.lua:3: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. __event - lua/autorun/zombiecvars.lua:3
3. TakeDamageInfo - [C]:-1
4. unknown - lua/autorun/sv_gkills.lua:562

Give a link to addon
CP#214 1. Dez. 2020 um 16:32 
i dont know what addon is conflicting
Живчик  [Entwickler] 1. Dez. 2020 um 19:03 
Ursprünglich geschrieben von idiot:
i dont know what addon is conflicting

Its mod about zombies, look in your addons for zombie themed addons
< >
Beiträge 115 von 79
Pro Seite: 1530 50