Stellaris

Stellaris

Transformers: War for Cybertron Ships & Portraits
 This topic has been pinned, so it's probably important
force728  [developer] 18 Dec, 2020 @ 4:01pm
Feedback and Suggestions
Post here if you want to offer feedback or suggestions for the mod.
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Showing 1-15 of 100 comments
danburite 22 Dec, 2020 @ 3:19am 
Any chance of adding Quintesson portraits? I know one of the mobile games, Forged to Fight I believe it is, has Quint artwork that would blend pretty nicely with the portraits you're using (also, the Hasbro Transformers website has a LOT of useful portrait art, as well)

For your consideration:
https://transformers-forged-to-fight.fandom.com/wiki/Quintesson
https://transformers.hasbro.com/en-au/brands/titans-return (if you View Source this page, you can get nice, clean portraits here)
https://transformers.hasbro.com/en-au/brands/power-of-the-primes
https://transformers.hasbro.com/en-au/brands/combiner-wars
Last edited by danburite; 22 Dec, 2020 @ 3:23am
Will it work with mods that add ship classes? Perhaps reuse teh models for different ships
VTS0 31 Jan, 2021 @ 8:35pm 
What if, the Decepticons got special events for the CommonWealth of Man? Like, against united nations of Earth?
Deep_Dark 3 Feb, 2021 @ 12:43am 
First off i think having Quintessons, as Danburite suggested, might be cool, they got much of their own feel... even if their supposed role in Cybertronian creation really does not hold up in more modern versions of the Lore...

Secondly, in the more general comments someone suggested adding Unicron... and i for one think thats a wonderful idea, with a MULTITUDE of possible ways to utilize it...

First idea, as i suggested elsewhere, would be a randomly occuring Mid-to-endgame event, effected by wether or not there is a Cybertronian empire or not(Maybe tie it to the existance, or colinization, of Cybertron in the galaxy?), and it simply flies around, destroying inhabited worlds to power itself up, before hitting a certain power level and flying towards Cybertron, eating anymore inhabited planets on the way to get stronger... eating Cybertron making it rediculesly difficult to kill, as it resumes killing every habitable world in the galaxy untill stopped...

Second is tie it to overuse of Dark Energon, specially if the empire has made a Dark Cybertronian world, eventually causing a event to happen that, if ignored, or if you do not resolve it soon enough, the Planet awakens, and the planets functionally destroyed as it "Awakens" Into Unicron... before following the behavior as above...

If you want it a little more... Crisis-y, a good option could be to instead of having it just destroy habitable worlds, it could corrupt planets in Systems in passes through, turning them into Corrupted Dark Energy worlds, with corrupted, mutated, or zombie-like robot Pops(Unicron Cells, maybe?) that are functionally, lore wise atleast, a extension of Unicron itself...

Potentially still gaining power every system/world it corrupts, as each are channeling energy towards the center of the "Hive MInd", tho if possible, being able to destroy these systems/worlds to weaken it might also be cool...

In addition to EITHER of the Others, a origin where your Planet is functionally a Derelect Unicron and your working to resurrect it, eventually achieving this, which functionally removes your home world and gives you a increbibly powerful Vessle that can be upgraded for massive Energy/alloy/other costs...

I think it'd be neat if its Bombard could Crack planets, or otherwise have a Planet Cracker ability? I dont know, as i've never modded this game, i don't know the limitations, i can just think on and pitch Idea's...

All i know is i am rather fond of the idea of playing a autobot Federation builder, with the "Interventionalist" civic from another mod, trying to unite, and protect, the entire galaxy from whatever ♥♥♥♥♥♥♥♥ could occur.
VTS0 3 Feb, 2021 @ 12:06pm 
I guess I should expand on my idea, I think over-all it would be special / more interaction with normal Empires. Alongside your normal interaction with humans, I think it would be cool if Autobots had a feature where they could place a colony on a primitive world as a hide out. This could also slowly enlighten the primitives there, to a point where when they reached space, they would be in an alliance with the autobots.

Or maybe the Decepticons would get special events when they invaded primitive Empires, like the aliens do and react to different things for different ages, like bronze to medival age they might worship you, or Atomic - to modern age they might fight back, or even do things like make the human villians in Prime, you could get an event where they want to join you.

Maybe while Decepticons are doing this, Autobots could get events where they intervene at times, like arming the humans, doing raids, etc.

Finally, It would be cool if there were more planetary events, like dud Cyberformer on the planet, or maybe special evens like "Crashed Ark." or "Crashed Nemisis." if an exploration crusier is destroyed in a system with a habital planet.


No stress for you or anybody else, this mod is AMAZING. I would never want you people to get over worked in this project.
Last edited by VTS0; 3 Feb, 2021 @ 12:07pm
zanondalf1992 6 Feb, 2021 @ 11:27pm 
This is an excellent mod. A suggestion that I have is to perhaps have the Matrix of Leadership trait be given to each new "Prime" if the original whether Sentinel or Optimus don't win the election.
Lyra Goldtongue 8 Feb, 2021 @ 11:21am 
I agree with the Quintesson suggestion. Would also be great if we could get some more of the minor Transformers factions as preset empires, like the Ultracons, Star Seekers and all that! Also more of the canon insignias'd be great. :D
Last edited by Lyra Goldtongue; 8 Feb, 2021 @ 11:24am
Lyra Goldtongue 8 Feb, 2021 @ 11:34am 
Also the option to start with Cybertron/the Hadrean System without the Civil War event/the planet dying thing as an origin would be great too. :)
wonkeykong 9 Feb, 2021 @ 4:29pm 
Loving Unicron, however, what did you set as the spawn trigger? He spawned very early in my game the other day in my second system beside my home system ---wasn't playing as any robotic/synth/transformer--- and annihilated me. Just curious. Maybe just bad luck?
force728  [developer] 9 Feb, 2021 @ 7:24pm 
Originally posted by wonkeykong:
Loving Unicron, however, what did you set as the spawn trigger? He spawned very early in my game the other day in my second system beside my home system ---wasn't playing as any robotic/synth/transformer--- and annihilated me. Just curious. Maybe just bad luck?

The spawn trigger is set to the start around the mid-game period (2300), so it shouldn't spawn too early in your game. Let me know if it occurs again.
Zyntax 11 Feb, 2021 @ 11:22am 
Regarding more races ( or sub-races) i agree with Quintessons but i would also recommend adding Junkions and perhaps even adding Nebulons ( To match the sub-races of Human - Cybertronian / Nebulan - Cybertronian bonding, i.e Headmasters, Targetmasters etc ) I do wonder if the game actually can merge two pops into one...
jtbush00 11 Feb, 2021 @ 11:32am 
I was wondering about adding Predacons? I just say Predacons because Maximals are pretty much the same as Autobots and I wanted to give the Decepticons a sort of ally in future Stellaris games, because they really seem to piss off the galaxy every time.
danburite 11 Feb, 2021 @ 2:10pm 
Originally posted by Zyntax:
Regarding more races ( or sub-races) i agree with Quintessons but i would also recommend adding Junkions and perhaps even adding Nebulons ( To match the sub-races of Human - Cybertronian / Nebulan - Cybertronian bonding, i.e Headmasters, Targetmasters etc ) I do wonder if the game actually can merge two pops into one...
There's certainly enough Headmaster artwork--I linked some up in the very first post in the suggestions area, it's great, high-quality, full-body artwork from the Titans Return toyline. A perfect fit for this mod.

As for binary bonding, perhaps it could be handled as an origin--two species, a primary Headmaster and a secondary organic. The secondary organic forces the game to spawn a "Hive" faction, with the implication that the Hive are the *true* rulers of Nebulan society (or whichever name the player chooses)

Or it could be like Rogue Servitors (with a secondary organic again), but instead of building Organic Sanctuaries, they build either Scorponok or Fortress Maximus buildings (depending on whether they're Autobots or Decepticons), which provide "Headmaster" jobs that produce Naval Capacity, like the Duelist job does?
force728  [developer] 11 Feb, 2021 @ 2:12pm 
Originally posted by jtbush00:
I was wondering about adding Predacons? I just say Predacons because Maximals are pretty much the same as Autobots and I wanted to give the Decepticons a sort of ally in future Stellaris games, because they really seem to piss off the galaxy every time.

I don't mean to come off as rude, but why don't you just make custom empire with the decepticon civic and rename them as Predacons. Like you said with the Maximals, the Predacons are descendants of the Decepticons. In this mod, I have a opinion modifier where Decepticon empires would be more amicable towards each other if they meet. It's all based on the civic, so you can make whatever machine race you want become a Decepticon Empire.

However in the future, I may add some civics and traits for the Maximals and Predacons.
Last edited by force728; 11 Feb, 2021 @ 2:12pm
danburite 11 Feb, 2021 @ 2:14pm 
Originally posted by force728:
Originally posted by jtbush00:
I was wondering about adding Predacons? I just say Predacons because Maximals are pretty much the same as Autobots and I wanted to give the Decepticons a sort of ally in future Stellaris games, because they really seem to piss off the galaxy every time.

I don't mean to come off as rude, but why don't you just make custom empire with the decepticon civic and rename them as Predacons. Like you said with the Maximals, the Predacons are descendants of the Decepticons. In this mod, I have a opinion modifier where Decepticon empires would be more amicable towards each other if they meet. It's all based on the civic, so you can make whatever machine race you want become a Decepticon Empire.

However in the future, I may add some civics and traits for the Maximals and Predacons.

I think they mean portraits.
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