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Also the enemies take now more damage (don't they?), makes them feel even more like bulletsponges. Btw before the combine I didn't die once.
Ammunition in the beginning seems to be a little bit too low. While I didn't run out, I can see other people running out of ammo.
You're meant to get close to them with the shotgun or use grenades to reduce their heals. The double shot upgrade on the shotgun lets you fire twice in quick succession to kill them easier. The best way to kill them is with a shotty and shoot them either in the back, or crotch where they have no armor.
There is a system in place where plasma armor breaks after a bunch of bullets (like 30-60ish). But, I'm working some stuff that lets you knock off individual pieces of armor.
What I dislike quite a lot is this type of enemy that seems to take dozens and dozens of bullets to die. I found one in this area where you need to activate the train and I couldn't kill him, no matter how many bullets and shotgun shots I shot. By reading the comments I suppose that's the self-healing type though I saw no signs of that. Personally I find it very frustrating and unnecessary. 30-60 bullets to kill an enemy is just too much IMO.
I'll try to approach him on his back and do the shotgun double shot to see if that works but what if you run out of shotgun bullets? I think the way to kill him should be more obvious or have a visible weak spot.
Anyway, so far as I said I'm loving this and I find this mod a must-play once you've played the game in its original form, I'll probably use it in all my future plays.
EDIT: They were actually quite easier to kill so no complaints. As for those who you can kill by shooting at their crotch that was brilliant LOL if anything it would be nice to have some indication about it since through the special scope on the pistol you can't see any weak spots there. For someone who hasn't read about it it's going to be very hard to find out about that spot.
Great mod, this is my preferred way of playing Alyx now (together with the increased speed in the launch options). Next time Valve, please just add a freaking movement speed option in the menu!!