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I needed to make a group for "early opponents - FL 1 and 2 especially. Else the randomization bit me hard.
I also made a group where ArmorMitigation of -2 - +2 is changed to ShieldHP 0 - 10. Mostly for enemies i feel doesn't feel like they should have armor, but instead should be Shielded, Priest is a prime example for me.
Another group i have where the Armor Mitigation is change to -25% - +300% Armor. For the allready heavily armored opponents.
It is great what you can do with groups if you have the time, i am just at the very beginning of adding opponents to certain groups