RPG Maker VX Ace

RPG Maker VX Ace

Vlue's Script Compilation
Diablo 12 Jul, 2014 @ 8:16pm
On Keybinding;
Heya! Just playing around with the very nice collection. I'm wondering;

I use a Dvorak keyboard layout, and I'm trying to figure out how to make the ; and q keys work as Z and X on the normal USA keyboard layout. That is, the normal Confirm and Cancel keys.

I wasn't sure if that was some sort of script call in the Script, or a simple substitution of making ;=confirm, whathave you. Thanks a bunch!
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Starlight  [developer] 12 Jul, 2014 @ 11:45pm 
Unfortunately the script Special Keybinds (assuming) doesn't provide options to overide the default behaviour of or add addtional buttons to the base Input buttons. Pressing F1 while in game opens an option menu that lets you change a few keybinds, but I don't think it includes ; and q. There may be other scripts that allow this if you take a look on the forums though: http://forums.rpgmakerweb.com/index.php?/forum/35-rgss3-scripts-rmvx-ace/
Malthazar 11 Aug, 2014 @ 6:35am 
I have got a question regarding keybinding as well; first off: kudos to you Vlue! I was searching for a script to change the keybindings for a long time and finally found one that works!

However, I'd like to make the Q-button function as the Escape-key, and the E-button to work as the Enter-key. I know how to put them in the script but I don't know what the functions are called in the normal script. Perhaps you know? Im kind of noobish when it comes to scripts :pandastunned:
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