Kenshi
Chi: Conduits - Global Changes (v1.1)
 This topic has been pinned, so it's probably important
Vanaukas  [developer] 16 Dec, 2020 @ 8:09pm
STATS
GLOBAL CONSTANTS
  • Attack chance factor: 0,05 => 0,07
  • Base block chance: 70 => 85
  • Bleed rate: 0,01 => 0,009
  • Bleeding clot rate: 0,0085 => 0,0035
  • Block chance increase per 10 level: 12 => 5
  • Blood recovery rate: 0,4 => 0,18
  • Blunt permanent organ damage: 0 => 0,1
  • Build speed: 6 => 3
  • Carry person weight: 30 => 80
  • Damage resistance max: 0,65 => 0,85
  • Damage resistance min: -0,65 => -0,85
  • Damage resistance randomised: False => True
  • Encumbrance hunger rate: 0,7 => 0,85
  • Exp gain multiplier: 3 => 1,5
  • Exposure max: 1,2 => 1,1
  • Extra blood loss from bodyparts: 1 => 0,95
  • Fed recovery rate mult: 3 => 2,9
  • Heal rate mult: 0,25 => 0,192
  • Inmediate blood loss: 0,2 => 0,195
  • Knockout time base: 20 => 30
  • Loot price mult: 0,5 => 0,25
  • Loot price mult GEAR: 0,25 => 0,125
  • Max num attack slots: 1 => 3
  • Medic speed mult: 3 => 2
  • Minimum lockpick chance: 5 => 15
  • Prision time: 1 => 2
  • Production speed: 2 => 1,5
  • Research level increase rate: 1,3 => 1,5
  • Research rate: 0,3 => 0,6
  • Resting heal rate mult: 2 => 1
  • Robot medic speed mult: 0,33 => 0,2
  • Robot wear rate: 1 => 1,5
  • Skill diff xp 0x penalty: 25 => 30
  • Stumble damage max: 80 => 120
  • Stun recovery rate: 1 => 0,85
  • Sunrise: 5 => 7
  • Sunset: 23 => 21
  • Xp rate athletics: 1 => 0,25
  • Xp rate strength: 0,5 => 0,6
  • Xp rate strength from walking: 0,5 => 0,4

Enviromental Changes
  • Venge Beams:
    - End time: 23 => 21
    - Start time: 5 => 7
  • SkyBeam:
    - Effect strength max: 0,75 => 7,5
    - Effect strength min: 0,75 => 3
  • Deadlands:
    - Acidic ground: 1 => 2
    - Acidic water: 1 => 2
  • Iron Valleys:
    - Acidic ground: 0,5 => 1
    - Acidic water: 1 => 2
  • Sniper Valley:
    - Acidic water: 1 => 2
  • Sonorus Dark:
    - Acidic water: 1 => 2
  • Stobe's Gamble:
    - Acidic water: 1 => 2
  • The Black Desert:
    - Acidic ground: 0,4 => 0,8
    - Acidic water: 0,33 => 0,66
  • The Pits:
    - Acidic water: 0,5 => 1
  • The Pits East:
    - Acidic water: 0,5 => 1
  • The Unwanted Zone:
    - Acidic water: 0,5 => 1
  • Vain:
    - Acidic water: 0,5 => 1