X4: Foundations

X4: Foundations

Encounters - broken atm
Moonrat2  [developer] 1 Jan, 2021 @ 2:35am
Too many satellites?
@sana[PP] - Are you able to post a screenshot or save-game someplace and send me the links. I've never seen an endless stream of satellites nor has it been reported before. I would be interested to know what you're experiencing. The encounter chance of "lone" Satellites or NavBeacons is never more than 18%* at it's peak for a sub-object encounter and so although it's always possible you might get 2-3 successive Satellites/NavBeacons it's unlikely an endless stream. If this looks like it's a problem I'd like to investigate (and may be drop the percentage chance if needs be).

* This starts at 12% rises to 18% at 1500km and then drops to 2% 5000km out... (it's reduced for accompanying any sub-object encounter also).
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Showing 1-9 of 9 comments
sana[PP] 1 Jan, 2021 @ 3:03am 
I'm sorry I left there, it was a long time ago. it looked like https://i.imgur.com/yTr1SEJ.jpg every blue dot was a satellite
Moonrat2  [developer] 1 Jan, 2021 @ 3:18am 
Mmmm.... I've never seen that before but it's possible my testing missed it.

I have a few questions on your screenshot...
- What sector did the issue occur in?
- How far out were the satellites being generated from?
- How fast was your ship ...?
- How often (or far apart) were the satellites being generated from each other?
- What faction/race were you (I notice that there's some red & blue stations)?
- Is the screenshot an edited screenshot or an actual in-game one?

Ideally I need a save-game or an actual screenshot, otherwise it's difficult to see what's really going on. Please send me something when you have the time and are experiencing it again. Thanks.
Last edited by Moonrat2; 1 Jan, 2021 @ 3:19am
sana[PP] 16 Jan, 2021 @ 10:30am 
Last edited by sana[PP]; 16 Jan, 2021 @ 10:31am
Moonrat2  [developer] 16 Jan, 2021 @ 2:34pm 
Thanks, I notice in the screenshots there is one which says "Planetary Guidance Beacon" against it. That's not from my mod. Do any of the (purple/Paranid?) beacons or satellites have names against them and if so can you please let me know?

Can you also send me a link to a save-game so I can investigate what seems to be happening, thanks?
Last edited by Moonrat2; 16 Jan, 2021 @ 4:08pm
sana[PP] 17 Jan, 2021 @ 7:09am 
Sorry its from mod Faction Enhancer - Catchup Module
Moonrat2  [developer] 17 Jan, 2021 @ 7:48am 
Thanks, are you now thinking that the line of purple nav beacons (or satellites) are from "Faction Enhancer - Catchup Module" and not from the "Encounters" mod?

I attach names to Navbeacons but they're of the form "Beacon Iota 457" or have labels indicating a Wreck or some such other item...
sana[PP] 17 Jan, 2021 @ 8:29am 
Yes it is confirmed. Satellites lead to planetary convoy with resources
Moonrat2  [developer] 17 Jan, 2021 @ 9:08am 
Thanks for checking & confirming that my mod (at least on this occasion) is not spamming content. Getting the balance right between too much or too little is an almost impossible task as what can be too much/little for one playet won't be right for another...

Looking at the "Faction Enhancer - Catchup Module" code I can see the following references which seem to confirm that it is responsible for the continuous line of NavBeacons you are observing. The "Encounters" mod may of course add other occasional objects on your flight path but they will likely be more randomly spaced, named differently and owned by various factions (primarily but not just the sector owner).

md\FactionLogic_Catchup.xml (648-677) : Navigation beacons will be created every ~30km in a continuous line to a fixed position and each is named "Planetary Guidance Beacon".
t\0001.xml (8) : <t id="2103">Planetary Guidance Beacon</t>

Please let me know of anything else which doesn't seem right and/or suggestions for improvement. Thanks again :)
Last edited by Moonrat2; 17 Jan, 2021 @ 12:36pm
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