Airships: Conquer the Skies

Airships: Conquer the Skies

Soviet tank Turrets pack
conquest mode technology tree
Hello ! I see that you are quite active and I am grateful because this mod seemed to me without a doubt something simply great.

My goal here was just to say that I don't know if it's on purpose or if this part of the mod, really I don't know how to modify. but:


Would it be possible to restrict the weapons of this mod in the tech tree up to approximately half of the tree? (or in case you want to do a total reworking of the tree.)

Reason?: I have several weapons and cannons from era 0 or "tier 0" and the truth is that it seems quite unsightly to me to have arrows and gunpowder weapons next to a 45 mm flack xD. (I don't know if it's maybe my mistake, I have several mods, but it would be great if it were possible to adapt the weapons to different levels of the technology tree or, in case of being too lazy, simply enable all of them but in the middle of the tree.)

This is a selfish request since it will surely take a lot of work, and it is not something that is significant in general for construction. But hey, I wanted to leave my grain of sand.
post data: I have no idea how to do it, but if you come up with a tutorial on how to do this I am more than willing and happy to do it with each weapon without recognition or anything, just the goal of being happy seeing that there are no ship turrets in tier 0 :D
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BAANZ  [developer] 5 Feb, 2024 @ 8:54pm 
Thanks for playing this mod, for now there is definitely an urgent need to reorganize the technology tree and balance the game, but I think it is possible to reorganize them into a vanilla tech tree with a view to minimizing them if necessary, and I will make those adjustments as much as possible in the next update, and many thanks for your advice, Comrade.
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