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Ahh, I see! Okay. Thank you
Since we switched back and forth between Auth Z and Auth Z Lite we never removed AZSpawn so must be clear on that end; and I guess luckily we were very fortunate to avoid that WorldDictionary problem then. So far we've reverted back to Auth Z for perhaps 10~14 in-game days now and the most we've had was all Auth Z Lite items (both on us and on zombies) deleted reactively as we go through the world/interact with containers that stored them prior. (The console log will sometimes spam the cleanup text of deleting items, we saw much of this flipping between Auth Z Main - Lite - Main.)