Garry's Mod

Garry's Mod

Background NPCs - Fill the world
 This topic has been pinned, so it's probably important
[FG] Shark_vil  [developer] 7 Feb @ 3:44am
Suggestions
If you have any ideas what states of the NPC you can add, write.

P.s. I do NOT promise that I will implement them, but will definitely consider.

This is where the things you suggested that I'm going to implement will appear
Nothing yet.

Last edited by [FG] Shark_vil; 7 Feb @ 3:49am
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Showing 1-15 of 24 comments
Robne 7 Feb @ 5:53pm 
Can you make it so that they dont slide off of moving objects? or is that impossible
jwchav97 8 Feb @ 12:00pm 
you should add firemen and paramedics, and also give thiefs more features
do something the npc you dont want to spawn dont spawn when you apply it in the right click menu

or something (it does not go away you better fix it)

like this (you want a police npc in a mod spawn as a police

it works BUT

metrocop does spawn

but you do not want it
making the metrocop dont spawn as a police in the context menu

it does not work the metrocop still spawns and the police from any police mod)

YOU NEED TO FIX IT
this is my problem rn
a place to set a point like Police station or like that just a blue box with radius that can be customized so there polices are more likely to spawn and police cars will spawn there to change the player or criminals. the same with medic it would be cool to see after a long fighting medic arriving to clean up the mess and firefighters to clean up broken cars that blocks trafficking
oh and player prison location the same box radius thing so if player leaves their cell polices will be known players and will try to arrest them again if not then killing (only when police sees the escape)
mbest 14 Feb @ 9:38pm 
you should make it so when npcs are in a group they talk to each other
Can you make it support the Ultimate Siren Pack? I want citizens to Evacuate to places.
DrGBase Nextbots Attack/Not Attack Option
make it where you can call the cops that would be cool if thats possible
Robne 5 Mar @ 5:45pm 
Originally posted by TheThird240:
make it where you can call the cops that would be cool if thats possible
its already in the game
mohinjoe 12 Mar @ 1:20am 
Can we get an option to permanently Blacklist certain models from being spawned
Since ArcCW and ARC9 are supported for replacing weapons, how about supporting their lesser known, lighter cousin, TacRP? Or straight up custom weapon pools NPCs can spawn with?
Karhu 4 Apr @ 11:28am 
What if you could add other npcs to spawn? Or maybe even blacklist from spawning?
Mr.4ox 25 Apr @ 7:14am 
Greetings, after i remembered my old suggestion and read, i was cringed really bad with grammar and wierd ideas, so here's my remake of my own suggestion.

More human like police and gangsters.

#1
Police can talk each other's, example: cop1 asks cop2 how is he doing, cop2 tells cop1 he shoted inocent citizen, cop1 tells that's good, laugh's and leave's

#2
Police can scan an innocent citizen if he has a license for a weapon, after scanning they'll leave, but there's a chance of 17% cop would lie about a citizen's weapon license. Citizen will be shocked, and a cop will start attacking the citizen while he tries to escape from him or attack him back

#3
A gangster can rob a citizen, there's a 50% chance that the citizen will give money, a 35% chance that the citizen won't, which makes the gangster start attacking the citizen, and a 15% of the citizen will flip off the gangster and start attacking

#4
Gangsters can talk to each other, but there's a 30% chance of a failed dialogue, which will make them attack each other's
Last edited by Mr.4ox; 25 Apr @ 7:19am
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