RimWorld

RimWorld

Rim Flood
Feedback on mod features
A couple things I've had issues with in this mod and would like to address:

1. Sentinels and other forerunner constructs have incredibly low hitpoints and die from a single hit, even if their natural armor resists it. I've noticed that each and every body part for these constructs have a single hitpoint. This also causes a massive chain reaction when sentinels are lined up.

2. Flood combat/hound/stalker forms also have very low hitpoints but aren't as bad as sentinels, though it still makes them almost no threat at all to any pawn with an automatic ranged weapon.

3. All hive structures (Flood hives and sentinel spawners) have no height to them and CE projectiles are unable to hit them, resulting in AI endlessly shooting at them until they run out of ammo (Forever shooting in the case of the sentinels) and then have to destroy them with melee attacks.

4. In 1.4, Stalker forms that spawn from any source, even dev mode, are instantly killed by the flood infection hediff without spawning a ranged form, making them pretty much useless.
Last edited by Khias; 15 Jan @ 2:52am