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-Zombies falling through map after i kill them.
-When i kill a zombie and check inventory i have the option to take the bodies with me.
-When putting a weapon on my back it goes though the rocket launcher animation.
- zombies just never stop,i had a hard time trying to clear a building and they keep coming through walls
-Could be just me but i had a hard time seeing loot on the ground,seen the bigger stuff ok but just the littler stuff......Im old lol
Thanks for your issue report. I'm glad to hear you're enjoying this mission.
Regarding the points you mentioned:
- Zombies' bodies are despawned with a disappearing animation, which was intentionally designed this way by the mod maker (Maxjoiner) to improve performance.
- As with the first point you mentioned, this is another feature of the Max Zombies mod and is probably still work in progress. At this time, there is nothing I can do to change both of these features, but I'm already in touch with the mod creator.
- I'm aware that the animation may not be perfectly appropriate, but we're facing some engine limitations here. I'll rework the script though and we'll see what's possible to improve the animation.
- The zombie spawn is work in progress. It should be improved with the next update.
- I guess that depends a lot on your screen size and resolution. For me, most items are easily visible. For this scenario, I wanted loot to spawn directly instead of in boxes like in DayZero, because many people felt this would take away the immersion.
Edit: Nevermind, had to deselect Contact
I'm glad to hear it works now.
It normally takes up to a minute for the black screen to disappear. I've already added this to the F.A.Q.
Agreed. I'll do my best to improve performance.
Possible bug: After healing myself with the container (I don't know this specifically caused it) at the airport I was no longer able use items in my inventory (med kids, soda, water bottles). I was able to pitch and stow the tent. I tried:
- putting things down, picking them up, no good
- restarting the game, no good
- buying water from a trader, no good
I was on day 4 in game.
I'm using the current public build of ARMA 2.0X, fast gaming PC, and only the mods required for this scenario were active.
If you have any workarounds let me know and I'll try reproducing the problem next time I'm near the airport on a fresh game.
Thank you for the bug report. Your help is much appreciated.
The issue may have occurred because the Heros Survive mod is not compatible with vanilla healing. What I could do to get rid of the issue is simply remove the medical container. I will investigate the issue and then fix it with the next update.
I did notice that the first aid kits in the container inventory are not from Heros Survive and so I was unable to use one of them from my inventory to heal and received an error message in the upper right message box.
--
I then switched back to the "bugged" scenario files to see if I could tinker with it. Drinking worked on the first attempt. So, my game is working and if I get a solid reproduction I will let you know.
Thanks for reporting in again. The issue should be fixed with the next update.
On every play through eventually the zombies stop spawning but the raiders continue to spawn every 5min - 20min.
I have even sat in a vehicle for a whole day cycle waiting for zombies to spawn again to see if this was the issue.
Seems to kick in about 2hrs into each new session.
Cheers.
Thank you! I'm happy to hear you're enjoying the mission. I have added an option to fix the zombie spawn via the radio menu with the last update. Currently I'm working on new ways to reactivate the script automatically. I still can't explain why exactly the zombies stop spawning.