RimWorld
[Terrain Only] Lto Terrain
One complaint.
When different type of textures meat up it feels a bit "disconnected" due to the "square/detailed" type the terrain looks like (like when water meets land is a perfect example). Vanilla textures somehow does not create this feeling. I believe vanilla textures melt together better with different textures because, one its washed out, and two its less detailed.

Is there any fix to this? Is there any way to actually get past this square feeling when textures meet up? Can it be simply straight in the edges when terrain meet up? If it can. PLEASE fix this. I love your textures otherwise. They are quality.
Ultima modifica da WiseCog; 30 gen 2021, ore 19:13
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In other words. Smoother edges or transitions between different texture types would be nice (like when water meets land). Iv'e not seen ANY texture mod do this.

I am purely talking about the static terrain. Not tiles that you can mine since they are forced to be square technically (or other things such as growing).
Ultima modifica da WiseCog; 30 gen 2021, ore 19:15
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