RimWorld
[Terrain Only] Lto Terrain
WiseCog 2021년 1월 30일 오후 6시 57분
One complaint.
When different type of textures meat up it feels a bit "disconnected" due to the "square/detailed" type the terrain looks like (like when water meets land is a perfect example). Vanilla textures somehow does not create this feeling. I believe vanilla textures melt together better with different textures because, one its washed out, and two its less detailed.

Is there any fix to this? Is there any way to actually get past this square feeling when textures meet up? Can it be simply straight in the edges when terrain meet up? If it can. PLEASE fix this. I love your textures otherwise. They are quality.
WiseCog 님이 마지막으로 수정; 2021년 1월 30일 오후 7시 13분
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WiseCog 2021년 1월 30일 오후 7시 05분 
In other words. Smoother edges or transitions between different texture types would be nice (like when water meets land). Iv'e not seen ANY texture mod do this.

I am purely talking about the static terrain. Not tiles that you can mine since they are forced to be square technically (or other things such as growing).
WiseCog 님이 마지막으로 수정; 2021년 1월 30일 오후 7시 15분
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