Tabletop Simulator

Tabletop Simulator

Dune Imperium + Rise of IX + Immortality (scripted)
Solo - First player marker movement
Hey Brickhouse awesome work you've done on this mod, have played a good few games with mates now.

In solo mode, the first player token appears to move counterclockwise on each new conflict (i.e. towards the right player/rival). This causes the Hagal "DRAW CARD" turn logic to get messed up in the 2nd round.

My initial setup was:
- Base game loaded, no Ix expansion
- Sardaukar difficulty
- Pick orange for the player
- Pick red and blue for the rivals

Sequence of events that occurred were:
- 1st round: blue was first player, I became last player (correct).
- 2nd round: I became first player (incorrect). Hagal "DRAW CARD" order sequence became: player->blue->player->red->blue->player->...

I've seen some earlier comments on this behaviour but wasn't sure what the fix was.

Cheers!
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BrickHouse  [developer] 27 May, 2023 @ 2:49pm 
Yeah, I need to revisit the sequencing in general as the original mechanic was developed when I had a slightly different table layout (players were seated on the left and right sides. With them all on one side, it got a little goofy with how it visually plays out (in addition to the logic issues at times of passing the turn).

I plan to look into it more soon, but the preliminary work around that I believe works is to be the blue player and select red and green as the rivals. I need to double-check that was the initial work-around.
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