Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm still having a problem where a pawn will prefer to switch to a Pickaxe instead of a Jackhammer (Or Hatchet instead of a Chainsaw..Etc)
Any idea if it's on my side of the problem D:?
This is mostly because i like to make Loadouts for Constructors, Plant Cutters, Growers, etc.
And normally i just lump all the relevant tools in there.
But i think it'll just be easier from now on to have a "tiered" loadouts like Constructs T0 (Only primitive tools) Constructors T1 (Powered tools) and if i find more mods that add more complex and high-end tools i just make loadouts for those too.