RimWorld

RimWorld

Proper Shotguns (Unofficial Patch)
Torkkar 8 Jul, 2021 @ 9:10am
new error
so last night it was fine no errors today as of 10mins ago this:

Exception parsing node <damageRoundMode>Standard</damageRoundMode> into a ProperShotguns.ShotgunDamageRoundMode:
System.ArgumentException: Exception parsing ProperShotguns.ShotgunDamageRoundMode from "Standard" ---> System.ArgumentException: 'Standard' is not a valid value for ProperShotguns.ShotgunDamageRoundMode. Valid values are:
• Ceil
---> System.ArgumentException: Requested value 'Standard' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00027] in <7927e938de4c4089b4add4215e58d5b1>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00076] in <7927e938de4c4089b4add4215e58d5b1>:0
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00124] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.ParseHelper.FromString[T] (System.String str) [0x00011] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.ScribeExtractor.ValueFromNode[T] (System.Xml.XmlNode subNode, T defaultValue) [0x00041] in <7927e938de4c4089b4add4215e58d5b1>:0
Verse.Log:Error(String, Boolean)
Verse.ScribeExtractor:ValueFromNode(XmlNode, ShotgunDamageRoundMode)
Verse.Scribe_Values:Look(ShotgunDamageRoundMode&, String, ShotgunDamageRoundMode, Boolean)
ProperShotguns.ProperShotgunsSettings:ExposeData()
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Deep:Look(ProperShotgunsSettings&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(ProperShotgunsSettings&, String, Object[])
Verse.LoadedModManager:ReadModSettings(String, String)
Verse.Mod:GetSettings()
ProperShotguns.ProperShotguns:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

tryed reordering the mod, but did nothing how do I stop this error?
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Showing 1-3 of 3 comments
Arcanant 13 Jul, 2021 @ 8:11am 
Exception in Verse.ParseHelper.FromString: System.ArgumentException: 'Floor' is not a valid value for ProperShotguns.ShotgunDamageRoundMode. Valid values are:
• Ceil
---> System.ArgumentException: Requested value 'Floor' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at (wrapper dynamic-method) Verse.ParseHelper.Verse.ParseHelper.FromString_Patch0(string,System.Type)
--- End of inner exception stack trace ---
at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x0008c] in <7927e938de4c4089b4add4215e58d5b1>:0
- transpiler net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.RunloopExceptionHandler:Transpiler(IEnumerable`1 instructions)
Mr Meeseeks  [developer] 20 Jul, 2021 @ 4:54pm 
Ah sorry i didnt upload that fix
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