Kenshi
More Character Making Sliders (MCMS Ver.2)
AGO  [developer] 19 Mar, 2021 @ 3:10am
How to make YAKNM and MCMS Ver.2 compatible
Male Greenlanders

(1) Import male_skeleton.mesh

(2) Delete the mesh, leaving only the skeleton

(3) Select skeleton in object mode.

(4) Import human_male.mesh from MCMS Ver.2.
 Make sure to check "Import shape keys" and "Use selected Skeleton".

(5) Switch to edit mode and delete the mesh from the neck down.

(6) Select the skeleton in object mode as in step (3).

(7) Import "kenshi_male.mesh" from YAKNM.
  Check the same way as (4).

(8) Switch to edit mode and delete the mesh from the neck up.
Switch to object mode and merge the head and body by pressing Ctrl+J.

(10) Go to edit mode, select the whole body with (A), press (W), and execute "Remove Doubles".

(11) Go to object mode and display the skeleton and the merged mesh in one layer.
 If you can already see both, no problem. If you are working in separate layers, use (Shift) to select multiple layers.

(12) Export to YAKNM mesh


This is a simple explanation, but I think you can make a hybrid of YAKNM body and MCMS Ver.2 face with this.

However, I haven't tested it much.

So I will try to make it again and test it.
Last edited by AGO; 19 Mar, 2021 @ 3:13am
< >
Showing 1-8 of 8 comments
AGO  [developer] 19 Mar, 2021 @ 3:39am 
At the moment, when I move (Jaw2), there seems to be a gap in the neck.
VoltsCorp 22 Mar, 2021 @ 5:41am 
I did everything as you explained and the sliders appeared and work correctly. but almost all of the game’s animations have stopped working. what do I do?
AGO  [developer] 22 Mar, 2021 @ 5:49am 
Originally posted by VoltsCorp:
I did everything as you explained and the sliders appeared and work correctly. but almost all of the game’s animations have stopped working. what do I do?

Oh, I didn't write about the export option. Sorry about that.
Export tangents
Export Vinormals

Export shape keys
Check these three boxes. Don't check anything else!

If the animation doesn't work, does that mean it's sticking?
Or is it collapsing?
VoltsCorp 22 Mar, 2021 @ 7:30am 
now it worked perfectly. thanks
temporal712 28 Jul, 2021 @ 6:05pm 
What software are you using to do the steps described above? Just the FCS, or something else?
AGO  [developer] 29 Jul, 2021 @ 3:18pm 
Originally posted by temporal712:
What software are you using to do the steps described above? Just the FCS, or something else?
blender is required.
And you will need the Kenshi plugin.
Mad Catter 5 Oct, 2021 @ 11:09pm 
Can you upload the edited meshes somewhere so I can download?
Vervain 17 Jan, 2022 @ 12:05am 
Originally posted by Nazarekt:
Can you upload the edited meshes somewhere so I can download?
I will second this: I'm afraid this is a little above my skill level, if anyone could share? Thanks!
< >
Showing 1-8 of 8 comments
Per page: 1530 50