DayZ
TACM
Braindead 29 Jan, 2021 @ 8:24am
Features ideas
Dude, your mod is awesome, it reminds me the good old times of Arma 2 and zombies mod ^^

Here are some ideas I've been thinking about, hoping they'll be useful to you ;)


- Setting up the mod via JSON file in server's profile folder


- Possibility to configure the distance to which zombies can see survivors ideally by zombie type (ie by model type ?)


- Extend the mod to the AI of infected animals


- Period of activation of the zombies "search for survivors" mode, depending on a timer or an area of the map


- Objects that prevent survivors from being spotted remotely by zombies (e.g. zombie skin masks, I'm thinking of Skininfected mode)


Either way, great job, thank you for your mod! It works great with Liven's PvZ Mod Spawn System.
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Showing 1-3 of 3 comments
crawfordgriffiths 29 Jan, 2021 @ 3:20pm 
FECK IT`S GREAT,ONE OF THE BEST MODS OUT
Fallen  [developer] 30 Jan, 2021 @ 3:05am 
If you would like to configure the distance to your own. It is scripted through sound. Go into the relative folders until you reach the config file. Then look for something that is called 'shoot' and 'multiplier' these are both values based on the radius in which the zombies can seek the player from. Here you can set it to how you want it. Thanks and also I love your ideas I will look into it
Braindead 30 Jan, 2021 @ 8:07am 
Thx Fallen, I will wait for your next updates ^^
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Showing 1-3 of 3 comments
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