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[01:22:59][trigger_impl.cpp:847]: Script Error: Invalid context switch[from], file: common/ethics/ethic_rebuild_ethics.txt line: 937, Scope:
From the original ECC page, I noticed a comment regarding the same crash and error. Figured you'd like to know!
Tested with Vanilla game and only this mod.
Ethics: F Spiritualist, F Ecologist, Pluralism
Civics: Keepers of Harmony, Divine Council, Welfare State
EDIT: Did one more test, with simple empire with no traits, and only 1 Civic (Keepers of Harmony). Same ethics like before but without Pluralism. Civic still does not work.
The same also applies for Environmental Engineers and its extra pops.
Currently, this is the list:
* Wandering Forests
* Titanic Lifeforms
* Migrating Forests
* Migrating Forests Reserve
* Isolated Valley
* Dangerous Wildlife Blocker
* Mountain Range
* Active Volcano
* Dense Jungle
* Toxic Kelp
* Deep Sinkhole
* Quicksand Basin
* Noxious Swamp
* Massive Glacier
It would be pretty OP if Druids would be added to every planetary feature.
Also, Necroid empires should work and show up since this weekends update.
@steelShrike I might have a fix for that in the next update. Expecting this week.
* @SteelShrike You crash should have been fixed
* Fanatic Purifiers can be chosen as a fanatic spiritualist or fanatic militarist now.