Garry's Mod

Garry's Mod

Jupiter Underground
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Shen  [pengembang] 1 Feb 2021 @ 3:21pm
Bug Reports
Report any bugs here.
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Penser 3 Feb 2021 @ 7:31am 
is not really a bug but that map doesnt have nav mesh, navmesh is really required for these maps cuz next bots and some npcs using it to navigate
why can't I use my flashlight ?
Shen  [pengembang] 7 Feb 2021 @ 5:03pm 
I'll see about including a navmesh for all of the maps, and do mp_flashlight 1 in console.
pale 1 Mar 2021 @ 3:19am 
While working on a navmesh for this map to use nextbots while playing with friends, I found this out of bounds tunnel system that can't be reached without noclip. Is it supposed to be unreachable? Why?
Shen  [pengembang] 1 Mar 2021 @ 5:11am 
The door opens when power is restored, just like in the game.
Shen  [pengembang] 3 Mar 2021 @ 12:02pm 
I've figured out how to easily generate navmeshes, I will be updating all of my maps with navmeshes.
SourceStick 14 Mar 2021 @ 11:45am 
Hey, the duping area creates a problem with mods that use navmesh to spawn stuff. For example Bio Annihilation 2 spawns zombies in it and not to the normally playable area.

Edit: Found another problem. It seems that some doorways cannot be entered without grouch jumping. I still can stand on the doorway and on some it happens only when entering from one side.
Terakhir diedit oleh SourceStick; 14 Mar 2021 @ 12:17pm
roberto 7 Jun 2021 @ 7:24am 
the map crashes my gmod when its loading ( the moment when the map crashes my gmod is at the lua started part )
Longinus 27 Okt 2021 @ 1:41pm 
map crashes right after i load in, don't know if it's on my end though
The elevator does no longer function. The power controlled door is now operable by players without use of the power switch(idk if that is a bug too)
Like you fall through the elevator and dat thing don't move
L@zy Sh@dow 14 Mar 2022 @ 9:42am 
Massive fps drop when looking at campfires, which are missing after playing on other map.
Console says those materials are missing.
CMaterial::PrecacheVars: error loading vmt file for models/z-o-m-b-i-e/stalker/mtl/mtl_bochka_06 (x6)
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for models/z-o-m-b-i-e/stalker/fx/fx_wood_fire (x6)
Padex 18 Jun 2022 @ 5:44pm 
has a navmesh been added yet?
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