Garry's Mod
Jupiter Underground
 Acest topic a fost fixat, deci probabil este important
Shen  [dezvoltator] 1 febr. 2021 la 15:21
Bug Reports
Report any bugs here.
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Penser 3 febr. 2021 la 7:31 
is not really a bug but that map doesnt have nav mesh, navmesh is really required for these maps cuz next bots and some npcs using it to navigate
why can't I use my flashlight ?
Shen  [dezvoltator] 7 febr. 2021 la 17:03 
I'll see about including a navmesh for all of the maps, and do mp_flashlight 1 in console.
pale 1 mart. 2021 la 3:19 
While working on a navmesh for this map to use nextbots while playing with friends, I found this out of bounds tunnel system that can't be reached without noclip. Is it supposed to be unreachable? Why?
Shen  [dezvoltator] 1 mart. 2021 la 5:11 
The door opens when power is restored, just like in the game.
Shen  [dezvoltator] 3 mart. 2021 la 12:02 
I've figured out how to easily generate navmeshes, I will be updating all of my maps with navmeshes.
Hey, the duping area creates a problem with mods that use navmesh to spawn stuff. For example Bio Annihilation 2 spawns zombies in it and not to the normally playable area.

Edit: Found another problem. It seems that some doorways cannot be entered without grouch jumping. I still can stand on the doorway and on some it happens only when entering from one side.
Editat ultima dată de SourceStick; 14 mart. 2021 la 12:17
the map crashes my gmod when its loading ( the moment when the map crashes my gmod is at the lua started part )
Longinus 27 oct. 2021 la 13:41 
map crashes right after i load in, don't know if it's on my end though
The elevator does no longer function. The power controlled door is now operable by players without use of the power switch(idk if that is a bug too)
Like you fall through the elevator and dat thing don't move
Massive fps drop when looking at campfires, which are missing after playing on other map.
Console says those materials are missing.
CMaterial::PrecacheVars: error loading vmt file for models/z-o-m-b-i-e/stalker/mtl/mtl_bochka_06 (x6)
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for models/z-o-m-b-i-e/stalker/fx/fx_wood_fire (x6)
Padex 18 iun. 2022 la 17:44 
has a navmesh been added yet?
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