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maybe the issue come from the new m249 weapon? sorry for my bad english
I'll give it a test some and see if it happens for me too
(edit)
Figured it out, sending out patch soon
https://cdn.discordapp.com/attachments/278874472931524608/809247269806538793/unknown.png
I left damage type as the default invalid for new equipment instead of setting it to bullet, tested it and it fixed it.
however with the MR556 I noticed that after I break their legs they slide faster but when they get close they go back to normal speed, not sure why
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"however with the MR556 I noticed that after I break their legs they slide faster but when they get close they go back to normal speed, not sure why" --> i think this is a bug i've encountered too in the earlier version of the game (with vanilla weapon and no mods installed).
Ahh, I didn't know it was just something in the base game that happened, maybe there's something I can do to fix it myself
Fix for limping zombies moving at run speed in some situations
Fix for crafters sometimes building up empty containers in their inventories
Crash fixes
This patch is in publicbeta and I'm not moving v101 the main branch, because I felt that the terrain glitches were exacerbated by the new buildings and sliders, so I needed to fix that before going mainstream with those features. Next time!
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it's says that it should be fix on the v102 patch note, but yeah i still encountered that problem in recent patch
i have problems with that mod. i play long time. i have big community. i loot the bigest map... and i dont have riffles. npc using only sometimes glock or upm. but mostly they have bows. they was have guns most offen without that mod. i couldnt loot another guns even when i was try make new game with 200% loot. please increase using beter guns by npc or add option to make that while creating new game.
that mod is epic and i ryly want play with it but its ryly to easy to killing enemies when they dont have good weapons