RimWorld

RimWorld

RimOutbreak
 This topic has been pinned, so it's probably important
Dr.Peter  [developer] 9 Feb, 2021 @ 12:07pm
Request to Add Disease
I often look for new infectious diseases that fit well in RimWorld.

If you want to see a disease added to RimOutbreak, you just have to post a comment that respects these parameters:


  • Diseases must be caused by a pathogen. (virus, bacteria, parasites, prions ...)

  • Diseases must be transmitted from person to person.

  • You must specify if this is a real or fictitious disease and source / credit. (wikipedia page, article, forum)

If all these conditions are met I would be happy to try to add it in an update! :)
Last edited by Dr.Peter; 9 Feb, 2021 @ 12:10pm
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Showing 1-8 of 8 comments
YepThatsMyName 13 Feb, 2021 @ 12:55pm 
I don't know if this would be possible but should be?

"A parasite that slowly decomposes a living being. When this parasite is contracted, bodyparts and organs of the host start to slowly decompose, reducing it's efficiency and finally destroying the body part/organ. Contact with the blood and filth of the host has a chance of infecting other beings, human or animal. The simplest way of removing the virus is amputation of any bodyparts with parasites in them. If the parasites get to a body part that can't be amputated (torso, neck etc), special medicine needs to be administered. In the worst scenario, where the parasite got to a part that can't be amupated, and no medicine can be used... It's best to end the suffering of the victim of parasites"

The disease is fictitious. The best way to explain it, is the zombie decomposition in something like 28 days later or other shows, Where after a period the zombies would slowly die out from decomposition. I combined that idea with a living being, except faster and curable.

My idea is that when a person gets infected with the parasites, a random bodypart would get a headiff similar to an infection. When the pawn gets the headiff, the parasite would slowly become more serious, until it destroys the bodypart/organ. During that phase, It can randomly spread to other parts of the body OR other pawns.

I don't really have a name for it... You can call it how ya want!
Dr.Peter  [developer] 13 Feb, 2021 @ 7:16pm 
This is exactly the speach of the movie The Bay.
Aquatic parasites cross the inter-species barrier feeding globally on human meat.
In the film a hundred different amputations are performed in one night to try to save the infected people.
This disease could be interesting but I'm afraid to turn your colony into a cripple camp.
This must be manageable by playing with congasiosity, virulence and lethality.
I would probably add it in a maj dedicated to parasites.
Thank you for this idea. :)
YepThatsMyName 14 Feb, 2021 @ 12:34am 
Never watched The Bay, Might try watching.

As for turning my colony into cripples, as long the spread happens in the later parts of the infection like major, it should be manageable. Though yeah, it's gonna be pretty hard, first it turns your colonists into vegetables, then it turns them into mashed potatos.
nimmygreen 26 Feb, 2021 @ 3:04am 
Athlete's Foot a minor illness that reduces movement and causes a lil pain
Dr.Peter  [developer] 26 Feb, 2021 @ 8:49am 
Athlete's foot is caused by a fungus, it is a dermatoid mycosis very common in the population but is not transmitted from one individual to another.

If one day I add HIV and AIDS I could eventually add it as a complication of the disease. :cozybethesda:
Dr.Peter  [developer] 26 Feb, 2021 @ 8:56am 
With Rimworld taking place well 2000 years in the future, some organisms would have had time to mutate and adapt to the diverse progress made in twenty centuries; not taking into account the organisms already present on site when we land.

The fungus responsible for athlete's foot could have mutated by contaminating a person in a hyper-sleep chamber giving him time to come out bigger from that boxed breakfast.

It's RimWorld Human Skin Cap, Organ Factory, Flake Lab; everything is possible. :gooddoctor::spiffo:
nimmygreen 27 Feb, 2021 @ 4:27am 
you could do parasites to
tape worm
lice
fleas
hook worm
YepThatsMyName 3 Mar, 2021 @ 1:14pm 
Something similar to how SCP-001 "When the Day Breaks" "kills" its victims?

"When a pawn is infected with 001, over the span of a couple hours (A lot longer than how normally it does it, about 30 secounds) they will feel weakened, then paralized, and then they will feel like their body is melting. In fact, it IS melting. The Brain, their arms, their legs, every bodypart will turn into goop. They become hideous, slow, weak and (Worst of it all) they still are alive, full of pain and agony with the disease controlling them. They are almost invincible, and the best course of action is quarantine. The disease is hard to get and there is little germs coming from the infected. What makes it spread then? Dead bodies, they will find dead bodies, do some finnicky operation and they ressurect the body, the body becoming almost the same as the first host. Never let it in a corpse stockpile. Or if it does get in, Burn the place down"

How I think it would work, Is the infected limbs will slowly "hurt" themself, and then getting a hediff "Melted" that maximizes their efficiency at like 10% for example, But increases the pain treshhold, armor and reduces damage done to the infected. They will move slowly, attack your colonists and infect dead bodies. How I think they would infect is either 2 ways:
1. Bodies near infected get ressurected, kinda like how you use devmode to ressurect them
2. They can perform an action on the bodies (Kinda like stripping), which ressurects the person
Fire also damages them greatly.


It's fictitious. You can find more information and a pretty good horror story here: http://www.scpwiki.com/shaggydredlocks-proposal##.
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