RimWorld

RimWorld

34 ratings
RimOutbreak
   
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Mod, 1.2
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612.633 KB
8 Feb, 2021 @ 12:12pm
28 Feb, 2021 @ 4:34pm
15 Change Notes ( view )

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RimOutbreak

Description
"The great killer epidemics have disappeared. They have all been replaced by one: the proliferation of human beings themselves."

Incompatibility : Optimization: Meats (1.2)

Discord : https://discord.gg/EREkvqymK8

Update 0.2 New Diseases :

Virus :
Poliomyelitis commonly shortened to polio, is an infectious disease caused by the poliovirus.
It can moves from the gut to affect the central nervous system and there is muscle weakness resulting in a flaccid paralysis.

Virus :
Measles is a highly contagious infectious disease caused by measles virus.
Initial symptoms typically include fever, often greater than 40 °C (104 °F), cough, runny nose, and inflamed eyes.
Common complications include diarrhea, middle ear infection, and pneumonia.
These occur in part due to measles-induced immunosuppression.
Less commonly seizures, blindness, or inflammation of the brain may occur.

Bacteria :
Diphtheria is an infection caused by the bacterium Corynebacterium diphtheriae.
Symptoms often come on fairly gradually, beginning with a sore throat and fever.
In severe cases, a grey or white patch develops in the throat.
This can block the airway and create a barking cough as in croup.

Next Update News :

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~1920x1080 Wallpaper : https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2388938641
Popular Discussions View All (2)
8
3 Mar, 2021 @ 1:14pm
PINNED: Request to Add Disease
Dr.Peter
7
26 Feb, 2021 @ 3:00am
PINNED: Balancing / Fix
Dr.Peter
31 Comments
heymegalodon 16 Oct, 2021 @ 2:16pm 
Deleting this from the current save caused freezing of all needs. I think now my save is finally broken. The infinite spam of the Diphtheria without an attempt to get immunity made me do it. Very sad.
bluejersey112 10 Sep, 2021 @ 11:26am 
1.3?
bluejersey112 6 Aug, 2021 @ 7:32pm 
I look forward to seeing the 1.3 update for this mod. Could you weaponize some of these diseases (mortar shells) so they can be used for attacking enemy settlements and cities (SRTS' carpet bombing mechanic really helps even the odds)?

Also, a possible new disease that would be fun to see would be the Trixie Virus from The Crazies, where pawns experience various kinds of mental breaks (compulsive cleaning, berserk, paranoia, etc.).
Dr.Peter  [author] 6 Aug, 2021 @ 12:40pm 
Hello @DeadMechGaming,

Thanks for your feedback, I will think about including this change in the next version.

(Vacinne effect of 15 days maximum or directly to life, currently the duration is hazardous).
DeadMechGaming 4 Aug, 2021 @ 9:50pm 
So, I noticed that some of these vaccines last longer then you can set the frequency on the drug policies menu (Max is 25 days, longest lasting vaccine is every 70 days).

Is there any way you can add a longer interval for taking drugs on the frequency slider for drugs? Or does anyone know of a mod that does this?
SilverWolf347 23 Jul, 2021 @ 1:13am 
Just had to remove this from my modlist, the amount of people infected is ludicrous. Every time raiders or caravans come through, I get spammed with at least 10 disease notifications.
Dr.Peter  [author] 21 Jun, 2021 @ 3:01pm 
@Iamokay13 I think it is, but please make a backup just to be sure. :cozybethesda:
Iamokay13 21 Jun, 2021 @ 11:25am 
Amazing mod! Is it Save Game Compatible?
Robotic Wizard 19 Jun, 2021 @ 10:46am 
>traders arrives
>"R U N"
Project Thylacine 23 Mar, 2021 @ 8:19am 
The infection rate from caravans is still ludicrous. Every caravan is at least one new plague, and every one puts the whole colony down. Madness.
This mod is worse than anything Randy could inflict.