Stellaris

Stellaris

Army & General Staff (2.6.3-2.8.1) LEGACY
Kaiser  [developer] 15 Feb, 2021 @ 8:50pm
Bug Reports
Report any bugs you may encounter here.
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Showing 1-13 of 13 comments
FiddleSticks96 17 Feb, 2021 @ 2:01pm 
I'm experiencing a crash related to the ground invasion planning event. The crash occurs soon after I actually land the troops. I get an event asking me to choose between trusting some cut off soldiers or sending in reinforcements. Everything is fine at this point, but the event that follows asks me to switch to Plan B or follow through. Choosing either options works fine, but when the next event pops up, the game crashes.

I'm on 2.8.1 btw.
Last edited by FiddleSticks96; 17 Feb, 2021 @ 2:03pm
Kaiser  [developer] 17 Feb, 2021 @ 5:28pm 
Originally posted by FiddleSticks96:
I'm experiencing a crash related to the ground invasion planning event. The crash occurs soon after I actually land the troops. I get an event asking me to choose between trusting some cut off soldiers or sending in reinforcements. Everything is fine at this point, but the event that follows asks me to switch to Plan B or follow through. Choosing either options works fine, but when the next event pops up, the game crashes.

I'm on 2.8.1 btw.

I believe i identified the issue and patched the mod, please unsubscribe and resubscribe to get a fresh install of the mod and let me know if the issue persists.
Last edited by Kaiser; 17 Feb, 2021 @ 5:29pm
FiddleSticks96 17 Feb, 2021 @ 5:56pm 
That fixed the problem. Thanks for making such an awesome mod.
Kaiser  [developer] 17 Feb, 2021 @ 6:03pm 
Anytime, thank you for playing Army & General Staff :steamthumbsup:
::Maethendias:: 19 Feb, 2021 @ 1:58am 
there are a few typos in the pop up for the "military industrial survey"

"seires"
"veichles"
killerpain89 20 Feb, 2021 @ 10:14am 
Just heads up its not working for hive minds swarm it wont let you pick the certain policy's cause you cant pick the military civic
Element 20 Feb, 2021 @ 10:18am 
I think I might have messed up something.

So in the beginning year I changed a policy relating to citizen readiness or something like that (I think it was next to the draft policy)

Eventually I do the stuff for the second tier of military planning where you go ahead and test stuff on planets, and I submit the one final paper bit and waited the time for completion, but the completion pop up never came up. It says in the tracker that 1/1 papers submitted, but it didn't work.

Not only that but the policy I could change before was now locked and says it needs the second tier of military planning.

I think maybe because I changed it in the early years it messed up the completion, I dunno though

Kaiser  [developer] 20 Feb, 2021 @ 5:19pm 
Originally posted by Elementony33:
I think I might have messed up something.

So in the beginning year I changed a policy relating to citizen readiness or something like that (I think it was next to the draft policy)

Eventually I do the stuff for the second tier of military planning where you go ahead and test stuff on planets, and I submit the one final paper bit and waited the time for completion, but the completion pop up never came up. It says in the tracker that 1/1 papers submitted, but it didn't work.

Not only that but the policy I could change before was now locked and says it needs the second tier of military planning.

I think maybe because I changed it in the early years it messed up the completion, I dunno though

The army experience special projects, once submitted, have a delay of about half a year until they dispense the associated tech. I think based on your description your referencing the civilian military training policy and that one only becomes active for you to freely change once you officially receive the second tier technology. wait a year or so and the event will eventually give you the next tier tech and if after that time it still has not given it to you then you can use the console and use the "research_technology tech_war_exp2" command (no " 's) to force the game to give it to you manually. And the fact that you are able to change it at the game start seems to be a bug with how Stellaris loads policies since after selecting it realizes that you can't.
Last edited by Kaiser; 20 Feb, 2021 @ 5:19pm
CharlieOscar2 2 Mar, 2021 @ 4:35pm 
Hi love the mod like a lot. Only thing is my "armies" tab in the outliner vanished. I have a good number of armies and TONS of defensive armies that have spawned. I'm in mid-game with third generation war doctrine and a good number of the defensive districts built.
DirtyBob 3 Mar, 2021 @ 5:19pm 
Same, my army tab is missing from outliners. makes it really annoying to find transport fleets especially if they have landed on a planet.
razial55 2 Jun, 2021 @ 9:16pm 
Hey I am trying to get your mod to work or failiing that remove it so I can start a new game but even after I remove the mod from the game a constant stream of pop up boxes appear and nothing I do seems to remove them. do you know how I can remove whatever is making the pop ups still appear? this has happen with each version of your mod I have tried. I have all the dlc for the game so it it conflicting with one of them?
Mr Lunk 6 Sep, 2021 @ 4:11pm 
I am berated by messages as soon as the game starts every day arround 100 blank messages pop up.
Castello 4 Nov, 2021 @ 8:30am 
Infinite pop up at the start of the game, any solution?
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