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Copper Republic Mod [PERMANENTLY DEAD]
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Suggestions
Put suggestions here.

Things that you should not suggest:
  • "Add an enemy faction to fight against the Copper Republic"- The universe the Copper Republic is situated in is made by @Pinha, but not me. I just own the Copper Republic, and there are many other people who have their own factions. The Copper Republic lives on the planet Mangalore in the Aquela Borealis star system, along with presumably 5 other factions. Most of them don't stand a major threat to the Copper Republic. However, maybe factions from other star systems such as the Cutternians may declare a war with the Republic, but it is far from likely.
Τελευταία επεξεργασία από Wrought Ferric Dangersensitive; 1 Ιουλ 2021, 0:35
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Εμφάνιση 1-15 από 205 σχόλια
make a tank of copper and a helmet of grenadier (if you see errors of english l'm so sorry it's because l'm brazilian)
Αναρτήθηκε αρχικά από russo legal do scram:
make a tank of copper and a helmet of grenadier (if you see errors of english l'm so sorry it's because l'm brazilian)

If you want me to make a tank as a spawnable item I won't make it. Instead I want to finish the mod and make tanks out of the mod's parts, as a contraption, not an item.

I don't see a Grenadier class coming, because it is more from the 1700 century than the 1918-1945 century. I would see a class like this existing in The Baton Empire, because it has a more pre-WW1 style.
idea 1: well... snipers already existed on WW1?
idea 2:well... make better armour? l mean, we have a lot of helmets with different ranks so make armour of different ranks it's not a bad idea for me coz l think this is a little of WW1 style.
or make a rocket launcher of copper
Αναρτήθηκε αρχικά από russo legal do scram:
idea 1: well... snipers already existed on WW1?
idea 2:well... make better armour? l mean, we have a lot of helmets with different ranks so make armour of different ranks it's not a bad idea for me coz l think this is a little of WW1 style.

More armour? Most probably not, but I will add shoulder symbols for specializations. This is how it will work: You won't have a helmet for a sniper, because he is still an "Enlisted" trooper. Instead he will have an armband with a symbol on it showing his specialization, which in this case would be "Marksman" (a more professional name for sniper).

Also, I don't mean the Copper Republic is WW1 style, I ment The Baton Empire made by Mumu, go check him out they make really good things.
Αναρτήθηκε αρχικά από delta51.0:
copper citizen weared

I have this aleready planned. Thanks for the suggestion.
marksmen helmets along with heavy gunner soldiers would be cool
Αναρτήθηκε αρχικά από stop:
marksmen helmets along with heavy gunner soldiers would be cool

You have to understand how ranking works in the Copper Republic: Helmets are for ranks, like Private, Officer, Capitain. Armbands are for specializations, like Marksman, Assault or Military Police.
Αναρτήθηκε αρχικά από DANGER:
Αναρτήθηκε αρχικά από stop:
marksmen helmets along with heavy gunner soldiers would be cool

You have to understand how ranking works in the Copper Republic: Helmets are for ranks, like Private, Officer, Capitain. Armbands are for specializations, like Marksman, Assault or Military Police.
it would make sense though for a marksman to have a specialised helmet for his job
Αναρτήθηκε αρχικά από stop:
Αναρτήθηκε αρχικά από DANGER:

You have to understand how ranking works in the Copper Republic: Helmets are for ranks, like Private, Officer, Capitain. Armbands are for specializations, like Marksman, Assault or Military Police.
it would make sense though for a marksman to have a specialised helmet for his job

I will look into that.
1.Add Military Police
2.Add Rebel / Enemy
3. Add Worker
Αναρτήθηκε αρχικά από Dummy History:
1.Add Military Police
2.Add Rebel / Enemy
3. Add Worker

1. Military Police is aleready added as an specialization armband.

2. There are aleready factions made in the same universe the Copper Republic is in, which are made by other people, but I have yet to enter a conflict with one.

3. We aleready have warehouse workers, but I will probably add others.
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