RimWorld

RimWorld

Heavy Melee Weapons - Discontinued
 This topic has been pinned, so it's probably important
Blazen_Rock  [developer] 9 Mar, 2021 @ 12:27pm
Mod Updates and How you can help
This mod is currently being paid entirely out of pocket by me and I still want to continue work on it. Since this is the case, the frequency of updates will be determined by the budget I need for updates and/or the need for coding. You can help get updates out faster and provide your own input on the mod by chipping in the Rimworld Mod Market Place. Let it be known I am willing to fund updates on my own, however, I will be eternally grateful to anyone who wants to help out.
https://discord.gg/7befJWr9xS
Last edited by Blazen_Rock; 15 May, 2021 @ 5:10pm
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Showing 1-2 of 2 comments
Blazen_Rock  [developer] 9 Mar, 2021 @ 2:45pm 
Update 1.1
Looking for contributors for the 1.1 Update to Heavy Melee Weapons. Needs and estimated cost are as follows:
New Things
- Add New Customs Sounds for Weapons and their unique features.($50)

- Create XML for Two Weapons and a togglable, ultra-tech tower shield.(~$30)
- Art for 1.1($15)

- C# for the unique features of items($50?)

Quality of Life
- C# Comps to adjust the position of equipped weapons($10)
- Compatibility with Rimworld Spartan Foundry($10)
- Compatibility with EPOE($10)
- Bug Fixes (Covered by me)

Remaining Cost: $65

I'll see you in #chipping-in-discussion.
Expected Release: Early April
Link to Chip - in request: https://discord.com/channels/768353892348985385/814342388867923969/818976885983412247
Last edited by Blazen_Rock; 20 Mar, 2021 @ 10:12pm
Blazen_Rock  [developer] 22 Mar, 2021 @ 5:16pm 
Do you want to help develop this mod? Here's the github link: https://github.com/BlazenRock/Heavy_Melee_Weapons.

Just leave a comment here if you're interested.
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