Teardown

Teardown

Performance Mod v3.1
vcsacsu 12 Oct, 2021 @ 7:44am
Issues
If you found any issues please write about it :)
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Showing 1-15 of 15 comments
vcsacsu 12 Oct, 2021 @ 7:47am 
If the fire controller is disabled it still controls the max fire amount.
CoolJWB  [developer] 12 Oct, 2021 @ 3:38pm 
Noted and fixed, thanks for the feedback!
zumbo sauce 18 Oct, 2021 @ 12:23pm 
Strange bug I found is that as soon as you start a level with this on, it trips the alarm. I checked if it was any other mod I had but sadly it was this one. Another bug is that this doesn't seem to work with Advanced Treasure Hunter for some reason.
CoolJWB  [developer] 19 Oct, 2021 @ 5:49am 
It has been noted already that some levels do not work well with the object stabilizer, what levels do this occur on?
TexelGuy 19 Nov, 2021 @ 1:44am 
The Voxel Plaza level mod seems to stutter consistently with this mod turned on, I've tried disabling everything in the performance mod menu, but to no avail. Disabling the mod fixes the stutters. Not sure which mod is at fault here, maybe you can look into it? Haven't found any other level mod that has this same stutter.
CoolJWB  [developer] 19 Nov, 2021 @ 8:48am 
Gonna take a look at it, thanks for notifying me about it :)
CoolJWB  [developer] 4 Dec, 2021 @ 9:34am 
These issues mentioned should be fixed as of today, if they aren't let me know.
TexelGuy 5 Dec, 2021 @ 12:08am 
Originally posted by CoolJWB:
These issues mentioned should be fixed as of today, if they aren't let me know.

Just checked and it's definitely much better now and almost unnoticeable. There seems to still be a very tiny microstutter that's only noticeable when smoothly turning the camera using a controller, but it's much better now, thanks!
CoolJWB  [developer] 5 Dec, 2021 @ 6:30am 
Originally posted by TessellatedGuy:
Originally posted by CoolJWB:
These issues mentioned should be fixed as of today, if they aren't let me know.

Just checked and it's definitely much better now and almost unnoticeable. There seems to still be a very tiny microstutter that's only noticeable when smoothly turning the camera using a controller, but it's much better now, thanks!

Yes, there still will be some minor stutter when the new values are fetched. I might reduce it even more later in the future if we get built-in functions for it but for now, that's the best I can do...

I'm still glad that you like it :)
Last edited by CoolJWB; 5 Dec, 2021 @ 6:31am
TexelGuy 5 Dec, 2021 @ 7:24am 
Originally posted by CoolJWB:
Originally posted by TessellatedGuy:

Just checked and it's definitely much better now and almost unnoticeable. There seems to still be a very tiny microstutter that's only noticeable when smoothly turning the camera using a controller, but it's much better now, thanks!

Yes, there still will be some minor stutter when the new values are fetched. I might reduce it even more later in the future if we get built-in functions for it but for now, that's the best I can do...

I'm still glad that you like it :)

It's fine, your mod is still incredibly useful, and those stutters aren't really noticeable anymore!
AdhesiveMadMan 27 Feb, 2022 @ 8:42am 
Both a bug report and a suggestion.

Bugs: The graphs for the debris cleaner + stabilizer aren't visible, including their options. Only the size sliders and active/visible toggles are on each page. The descriptions for these are cut off by the edge of the UI. Some other categories don't show anything, such as the light control. If it helps, my resolution is 3440x1440 and I'm on experimental mode.

Suggestion: The object stabilizer should have some options that would allow for objects to be destabilized under certain circumstances, mainly the player's proximity to said objects. This would greatly increase immersion.

Nonetheless, this mod is a must-have no matter how good your machine is.
CoolJWB  [developer] 28 Feb, 2022 @ 7:26am 
Originally posted by AdhesiveMadMan:
Both a bug report and a suggestion.

Bugs: The graphs for the debris cleaner + stabilizer aren't visible, including their options. Only the size sliders and active/visible toggles are on each page. The descriptions for these are cut off by the edge of the UI. Some other categories don't show anything, such as the light control. If it helps, my resolution is 3440x1440 and I'm on experimental mode.

Suggestion: The object stabilizer should have some options that would allow for objects to be destabilized under certain circumstances, mainly the player's proximity to said objects. This would greatly increase immersion.

Nonetheless, this mod is a must-have no matter how good your machine is.

Yes, I recently bought an ultrawide myself and noticed it so it'll be fixed in version 3.0 and onward. I have no estimate on when this may occur but I imagine in a few months.
AdhesiveMadMan 3 Mar, 2022 @ 6:50pm 
Originally posted by CoolJWB:

Yes, I recently bought an ultrawide myself and noticed it so it'll be fixed in version 3.0 and onward. I have no estimate on when this may occur but I imagine in a few months.

Good to know!
ninja100 24 Feb, 2023 @ 12:42am 
for me it says v3.0 and im on v6.2 and i got the mod from a youtube video and it dose not look the same and when i use it it makes it more realistic and still lags

Last edited by ninja100; 24 Feb, 2023 @ 12:43am
CoolJWB  [developer] 24 Feb, 2023 @ 12:47am 
Originally posted by ninja100:
for me it says v3.0 and im on v6.2 and i got the mod from a youtube video and it dose not look the same?

If you are on Teardown version 6.2 then you need to update your game to use this mod.
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