Sid Meier's Civilization V

Sid Meier's Civilization V

SMAN's The Ancient World at War
S-Man  [developer] 13 Mar, 2021 @ 5:44am
Known Bugs
Here is a list of known (and generally unfixable) bugs with the mod:

- Strategic View is BROKEN! Don't even attempt to use it, it will crash the mod. As the mod breaks the "don't add more than 300 entries to the ArtDefine_StrategicView database" the SV was corrupted already. This creates an error condition where the SV map is inundated with hundreds of ghost units, rendering the map useless. This is a bug in Civ5 core, and unfortunately unfixable by anything a modder could do. As the SV is already useless, I didn't spend any time trying to figure out why entering the SV screen crashes the entire game. Likely that one of the 100+ unit models has some kind of bug that causes the crash.

Bottom line: Don't use the Strategic View!!!


- Mods that Change the Tech Tree: Any mod that makes changes to the tech tree will almost certainly break the tech tree after AWAW (or WAW) are enabled. There simply isn't enough time to work though all the permutations for other mods that do this. It's possible I could try to adjust AWAW to account for some of these mods, if there's enough demand to do so.


- The Mounted Crossbow unit has the same name in both the AWAW and WAW mods. I will rename the WAW version to something like "Mounted Scout"


- If the game is crashing, you may want to clear the game cache. As AWAW is a beast, adding so much of everything, it helps to start the game with pristine databases. Instructions on how to clear the cache can be found here:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2422701461/4164113537233794675/
Last edited by S-Man; 27 Mar, 2021 @ 11:09am