STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Legacy of the Clone Wars (updated for TR 3.1)
Victory_Star_Cruiser  [developer] 16 Mar, 2021 @ 9:31pm
Future Unit Additions
I am willing to add any CW units you think are applicable within reason. I would prefer to work with models already in FotR, but if there is a really cool unit availible elsewhere as a free release model I would be happy to take a look at adding it.
< >
Showing 1-15 of 82 comments
Captor munitions carriers, and axxila pursuit destroyers. They would be good. And also maybe adding the seppie dred for CSA, as rn they lack anything hard hitting with missiles.
IkonicallyOrange 17 Mar, 2021 @ 8:58pm 
It would be kinda cool to add the Subjugator as a ship that you can build in era 1 if you capture Mustafar and have 10 influence there. Especially considering there's currently no reward for taking the planet that has an executor dreadnought guarding it.
Victory_Star_Cruiser  [developer] 18 Mar, 2021 @ 7:38pm 
Originally posted by IkonicOrange:
It would be kinda cool to add the Subjugator as a ship that you can build in era 1 if you capture Mustafar and have 10 influence there. Especially considering there's currently no reward for taking the planet that has an executor dreadnought guarding it.

yeah, that could work. I was also thinking of maybe giving it to GM since they Canonically had the Ion tech from that project before it was stolen by the Reborn Empire.
kingmichael500 18 Mar, 2021 @ 7:43pm 
Praetor 1 for the CSA
Subjugator for the GM sounds great.
Victory_Star_Cruiser  [developer] 18 Mar, 2021 @ 8:42pm 
yeah, I may add those two in the next update. I may also give CSA and PA a couple of CIS corvettes and frigates to help make their rosters a bit more unique there
Victory_Star_Cruiser  [developer] 18 Mar, 2021 @ 8:43pm 
Originally posted by historybuff92251:
Captor munitions carriers, and axxila pursuit destroyers. They would be good. And also maybe adding the seppie dred for CSA, as rn they lack anything hard hitting with missiles.

I think I will likely leave Providence Dread for GM atm. I may give CSA Praetor I for a tankier large unit though like kingmichael suggested
Victory_Star_Cruiser  [developer] 18 Mar, 2021 @ 8:43pm 
I dont really know where to put Captor and Axxila or else they would be in already tbh
kingmichael500 19 Mar, 2021 @ 12:47am 
put Captor and Axxila In with Zsinj, CSA and GM.
Victory_Star_Cruiser  [developer] 19 Mar, 2021 @ 1:36pm 
that could work. I may throw captor in GM and CSA and Axxila to Zsinj to make them a little more unique
kingmichael500 19 Mar, 2021 @ 3:57pm 
That could work.
Count Crusty 19 Mar, 2021 @ 10:18pm 
perhaps adding the ability to construct droid ground units to some of the warlord factions through a research option. Such as a way to bolster their infantry as they are smaller than the actual empire and need the droids to fill out their needs. This is besides the CSA of course. I was going to suggest Venators for most of the warlords as well but they probably don't all need them.
Victory_Star_Cruiser  [developer] 20 Mar, 2021 @ 11:49am 
I dont especially want to add droids to too many factions, and really the Warlord factions have decent enough infantry as is. I may add some of the heavier "infantry" droids like the SD-6 or Crab droid to some factions though.

The Venator is kind of nice as a PA exclusive, however I have already worked one or two into the NR starting forces in era one and will probably do some more stuff like that to include it in more factions.

Research options for droids or ships is definitely something I am thinking of doing, especially given the recent update allowing story scripting for non main factions.
kingmichael500 21 Mar, 2021 @ 11:24am 
An 416 Cruiser that was in the Mandalorian would make a good command version of the Arquitens Class for the PA.

the Pelta and consular should go to the EA

oh and some more Clone wars era fighters should go the factions too like the V-19 going to GM along with the Jedi Interceptor and ARC 170.

kingmichael500 21 Mar, 2021 @ 6:59pm 
And maybe Bulwarks 2's for the CSA and all classes of Bulwark for the New Republic.
Count Crusty 22 Mar, 2021 @ 9:12am 
Another change to consider is upping the fighter spawn for the small providence, not dreadnought it's fine, as calling itself a carrier but only releasing 1 squadron of bombers is kinda sad.

Question: does the New Republic have access to all the ships? I'm playing GM currently and got hit at Kessel with a fleet of CIS ships exclusively. I didn't see them mentioned in the mod description
Last edited by Count Crusty; 22 Mar, 2021 @ 9:20am
< >
Showing 1-15 of 82 comments
Per page: 1530 50