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So i haven't seen anyone else commenting on it so it may just be me. I'm only using TrailMappers to make a custom map then your mod to make a track on it, when testing the course, every few checkpoints would just completely delete my vehicle as it passed through.
I noticed a feature you added that culls unused parts when players pass through them and I'm wondering if its because my build is a pod racer so only connected by power couplings.
Let me know if you have any ideas how to resolve it because I'm at a standstill until i can get it working properly.