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I think you may actually be the first person to ask me about this here. After it was up for several months with nobody putting a message in this thread I just assumed nobody had bothered trying to fight it.
The boss is absurdly overpowered. If you want, I can take a few passes at trying to make it beatable with 2.0 ships.
For starters - I assumed anything fighting it would have at least 3 billion shields with a 100% recharge. I tried fighting it with ten ships that had that 170k+ firepower each (probably could have gone higher but I liked the coaxial rockets) and lost.
But I did manage to knock its shields down a few % so I figured that it would be eventually beatable if someone was determined enough.
Of course, this was pre 2.0 and the balance has changed pretty significantly since then.
I've been thinking about editing it to make it not do damage directly to the hull. That wouldn't actually be a hard change to make.
That said, the laser should have a grace period before it activates. I thought I had added that at some point but maybe it doesn't work on subsequent reloads? Or maybe I am thinking of a different mission.
Are you not running impenetrable shields??