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Regarding your points:
LENGTH
I agree that the map may be a little too long and was initially planning on creating a safe-room under the tunnel near the park exit, but i would not have been happy with the amount of content in each section of the map once it gets split up. It was a little experimental to see how a more open map would work out but i agree that the shorter snappy maps of the original L4D2 maps feel better than the latest 'Last Stand' campaign and ill try to do it more like that if i decide to maps more maps.
BOTS
Yeah the navmesh is a little off, i'm not sure if i can fix the ladder issues but i think the table part should be a fairly simple fix, ill update it in an update.
TWEAKS
The wording on the crescendo event is like that because that specific event is made by using scripts not editable to us unless there's a bunch of decompiling and value changing involved, i'm not experienced in doing yet but once i get the hang of it ill come back and update this.
The final sections of the map look a little scuffed because i started to rush the map. After 5 months in development i just wanted to get it done and see if it was worth the time i sunk into this. I'm not sure if ill try to fix these up as they are fairly time consuming to edit and recompile, but with the smaller map approach in the future ill be able to condense the detailing so there should be less of these bad visuals.
Thanks for taking the time to write this review up, ill will definitely be thinking about these points for when i continue the campaign :)
Missing textures
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2459982995
I had found this when showing the map to one of my friends and forgot to screenshot it so i hopped on the now and got it this time.
Voice lines
This could be added in at any point but when i played, there was pretty much no dialogue throughout the campaign. It aint a necessity but would be nice to have some conversation throughout so it isnt just silence until you see something or need to go somewhere.
Thank you for getting back to my original review and hopefully it can help you with the creation of this map. The map is really fun to play through, I have had good experiences throughout and I would like to see how the finale will turn out!
Keep up the great work and take your time with it.
- Rev
Regarding voice lines, i'm not sure if i can change them, i was under the assumption that the AI director decided them all, but ill look into it and see if it can add a few.
Thanks alot!
Have a good day!
btw if you wanna contact me you can add me on steam